minigames.inc
Returns gametypeID
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Всички сървъри
#if defined _minigames_included
#endinput
#endif
#define _minigames_included
enum ( <<=1 )
{
FLAG_OPENWORLD=1,
FLAG_NODAMAGE,
FLAG_TURNSYSTEM,
FLAG_NOKNIFE,
FLAG_RANDOMSPAWN,
FLAG_NOCAGE,
FLAG_REMOVEWEAPONBOX
}
enum
{
STATUS_AVAIBLE,
STATUS_INSTALLING,
STATUS_RUNNING
}
enum
{
SELECT_AVAIBLE,
SELECT_DISABLE,
SELECT_DONTSHOW
}
native mg_add_gametype(name[32], flags)
// Returns gametypeID
native mg_get_players(gameid, players[])
// Returns playernum
native mg_get_randomspot(entity, Float:flOrigin[3])
native mg_get_type(id)
native mg_get_game(id)
native mg_get_gameid(id)
native mg_get_turn(game)
native mg_set_nextturn(gameid)
native mg_game_end(game, winner)
forward mg_game_select(type)
forward mg_game_stop(type, game, winner)
forward mg_game_turn(type, game, id, previd)
forward mg_player_spawn(type, game, id)
forward mg_player_leave(type, game, id)
forward mg_player_killed(type, game, victim, killer)
forward mg_game_start_pre(type, game, owner)
forward mg_game_start_post(type, game, owner)
forward mg_game_gamble_accept(type, game, id, cash)
forward mg_game_gamble_join(type, game, id, cash)
forward mg_game_gamble_amount(type, game, id, cash)
forward mg_game_gamble_win(type, game, id, cash)
КАК ДА ИЗПОЛЗВАМ
Добави в началото на .sma файла:
#include <minigames>
1. Изтегли
Свали файла от бутона по-горе
2. Копирай
Постави в
scripting/include/3. Включи
Добави #include директивата
4. Компилирай
Използвай amxxpc или scripting/compile.exe