zp50_core
Browse all symbols documented inside this include file.
Constants
| Name | Description |
|---|---|
| _zp50_core_included | — |
Functions
| Name | Description |
|---|---|
| zp_core_is_zombie | Returns whether a player is a zombie. |
| zp_core_is_first_zombie | Returns whether a player is the first zombie. |
| zp_core_is_last_zombie | Returns whether a player is the last zombie. |
| zp_core_is_last_human | Returns whether a player is the last human. |
| zp_core_get_zombie_count | Returns number of alive zombies. |
| zp_core_get_human_count | Returns number of alive humans. |
| zp_core_infect | Turns a player into a zombie. |
| zp_core_cure | Turns a player into a human. |
| zp_core_force_infect | Forces a player to become a zombie/human. Note: use this only when previous checks need to be skipped. |
| zp_core_force_cure | — |
| zp_core_respawn_as_zombie | Sets whether the player will be respawned as zombie or human. |
Forwards
| Name | Description |
|---|---|
| zp_fw_core_infect | Called when a player gets infected. |
| zp_fw_core_infect_post | — |
| zp_fw_core_cure | Called when a player turns back to human. |
| zp_fw_core_cure_post | — |
| zp_fw_core_infect_pre | Called on a player infect/cure attempt. You can block it by returning PLUGIN_HANDLED in your plugin. |
| zp_fw_core_cure_pre | — |
| zp_fw_core_last_zombie | Called when a player becomes the last zombie/human. Note: This is called for the first zombie too. |
| zp_fw_core_last_human | — |
| zp_fw_core_spawn_post | Called when a player spawns, before applying human/zombie attributes to him. |