aes_v.inc
Original include source with line numbers.
| 1 | #define AES_MAX_LEVEL_LENGTH 64 |
| 2 | |
| 3 | enum _: |
| 4 | { |
| 5 | AES_RT_NO, |
| 6 | AES_RT_YES, |
| 7 | AES_RT_LEVEL_DOWN, |
| 8 | AES_RT_LEVEL_UP |
| 9 | }; |
| 10 | |
| 11 | /** |
| 12 | * Array structure for get stats with aes_find_stats_thread native |
| 13 | */ |
| 14 | enum _:aes_stats_struct |
| 15 | { |
| 16 | AES_S_NAME[32], |
| 17 | AES_S_STEAMID[30], |
| 18 | AES_S_IP[16], |
| 19 | |
| 20 | Float:AES_S_EXP, |
| 21 | AES_S_LEVEL, |
| 22 | AES_S_BONUS, |
| 23 | |
| 24 | AES_S_ID |
| 25 | }; |
| 26 | |
| 27 | /** |
| 28 | * Returns player experience |
| 29 | * |
| 30 | * @param player player id |
| 31 | * |
| 32 | * @return player experience or -1.0 if player not tracked yet |
| 33 | */ |
| 34 | native Float:aes_get_player_exp(player); |
| 35 | |
| 36 | /** |
| 37 | * Sets player experience |
| 38 | * |
| 39 | * @param player player id |
| 40 | * @param exp experience value |
| 41 | * @param no_forward dont trigger forward functions on level up or level down |
| 42 | * @param force force even if track paused |
| 43 | * |
| 44 | * @return AES_RT_NO on track pause or player not tracked yet |
| 45 | * AES_RT_YES on success |
| 46 | * AES_RT_LEVLE_DOWN on level down |
| 47 | * AES_RT_LEVEL_UP on level up |
| 48 | */ |
| 49 | native aes_set_player_exp(player,Float:exp,bool:no_forward = false,bool:force = false); |
| 50 | |
| 51 | /** |
| 52 | * Returns player required experience to next level |
| 53 | * @param player player id |
| 54 | * |
| 55 | * @return - required experience value |
| 56 | */ |
| 57 | native Float:aes_get_player_reqexp(player); |
| 58 | |
| 59 | /** |
| 60 | * Returns player bonus points |
| 61 | * |
| 62 | * @param player player id |
| 63 | * |
| 64 | * @return player bonus points or -1 if player |
| 65 | */ |
| 66 | native aes_get_player_bonus(player); |
| 67 | |
| 68 | /** |
| 69 | * Sets player bonus points |
| 70 | * |
| 71 | * @param player player id |
| 72 | * @param bonus bonus value |
| 73 | * @param force force even if track paused |
| 74 | * |
| 75 | * @return AES_RT_NO on track pause or player not tracked yet |
| 76 | * AES_RT_YES on success |
| 77 | */ |
| 78 | native aes_set_player_bonus(player,bonus,bool:force = false); |
| 79 | |
| 80 | /** |
| 81 | * Returns current player level |
| 82 | * |
| 83 | * @param player player id |
| 84 | * |
| 85 | * @return current player level or -1 if player not tracked yet |
| 86 | */ |
| 87 | native aes_get_player_level(player); |
| 88 | |
| 89 | /** |
| 90 | * Sets player level |
| 91 | * |
| 92 | * @param player player id |
| 93 | * @param level level |
| 94 | * @param force force even if track paused |
| 95 | * |
| 96 | * @return AES_RT_NO on track pause or player not tracked yet |
| 97 | * AES_RT_YES on success |
| 98 | */ |
| 99 | native aes_set_player_level(player,level,bool:force = false); |
| 100 | |
| 101 | /** |
| 102 | * Returns maximum level |
| 103 | * |
| 104 | * @return level |
| 105 | */ |
| 106 | native aes_get_max_level(); |
| 107 | |
| 108 | /** |
| 109 | * Returns level name for level num. |
| 110 | * |
| 111 | * @param level level number |
| 112 | * @param level[] Buffer to copy level name output to |
| 113 | * @param len Maximum size of buffer |
| 114 | * @param idLang language id |
| 115 | * |
| 116 | * @return len |
| 117 | */ |
| 118 | native aes_get_level_name(level,level_name[],len,idLang = LANG_SERVER); |
| 119 | |
| 120 | /** |
| 121 | * Returns level for experience |
| 122 | * |
| 123 | * @param exp experience value |
| 124 | * |
| 125 | * @return level num or -1 of fail |
| 126 | */ |
| 127 | native aes_get_exp_level(Float:exp); |
| 128 | |
| 129 | /** |
| 130 | * Returns required experience to pass level |
| 131 | * |
| 132 | * @param lvl level |
| 133 | * |
| 134 | * @return required experience value or -1.0 on fail |
| 135 | */ |
| 136 | native Float:aes_get_level_reqexp(level); |
| 137 | |
| 138 | /** |
| 139 | * Thread search for aes stats witch given array track_ids |
| 140 | * |
| 141 | * @param id player id |
| 142 | * @param track_ids dynamic array with track ids for search |
| 143 | * @param callback your callback function |
| 144 | * public my_callback(id,Array:aes_stats,stats_data[]) |
| 145 | * @param data[] custom data |
| 146 | * @param data_size custom data size |
| 147 | * |
| 148 | * @return true or false |
| 149 | */ |
| 150 | native aes_find_stats_thread(id = 0,Array:track_ids,callback[],data[] = "",datasize = 0); |
| 151 | |
| 152 | /** |
| 153 | * Called when player open bonus menu. |
| 154 | * |
| 155 | * @param id player id |
| 156 | * |
| 157 | * @return PLUGIN_CONTINUE to let the player open menu |
| 158 | * PLUGIN_HANDLED or higher to stop |
| 159 | */ |
| 160 | forward aes_on_anew_command(id) |
| 161 | |
| 162 | /** |
| 163 | * Called when player data is loaded. |
| 164 | * |
| 165 | * @param id player id |
| 166 | * |
| 167 | * @noreturn |
| 168 | */ |
| 169 | forward aes_player_connect(id) |
| 170 | |
| 171 | /** |
| 172 | * Called on player level up. |
| 173 | * |
| 174 | * @param id player id |
| 175 | * @param new_level new level |
| 176 | * @param old_level old level |
| 177 | * |
| 178 | * @noreturn |
| 179 | */ |
| 180 | forward aes_player_levelup(id,new_level,old_level); |
| 181 | |
| 182 | /** |
| 183 | * Called on player level down. |
| 184 | * |
| 185 | * @param id player id |
| 186 | * @param new_level new level |
| 187 | * @param old_level old level |
| 188 | * |
| 189 | * @noreturn |
| 190 | */ |
| 191 | forward aes_player_leveldown(id,new_level,old_level); |
| 192 | |
| 193 | #define aes_add_player_exp_f(%0,%1) aes_set_player_exp(%0,aes_get_player_exp(%0) + %1) |
| 194 | #define aes_add_player_bonus_f(%0,%1) aes_set_player_bonus(%0,aes_get_player_bonus(%0) + %1) |
| 195 | |