cs_weapons_api
Browse all symbols documented inside this include file.
Functions
| Name | Description |
|---|---|
| cswa_give_normal | Gives player normal weapon. |
| cswa_give_specific | Gives player specific weapon. |
Forwards
| Name | Description |
|---|---|
| cswa_damage | Called when someone is shot at by special weapon. |
| cswa_killed | Called when someone is killed by special weapon. |
Stocks
| Name | Description |
|---|---|
| get_weapon_edict | — |
| get_weapon_float | — |
| get_weapon_integer | — |
| get_weapon_string | — |
| set_weapon_edict | — |
| set_weapon_float | — |
| set_weapon_integer | — |
| set_weapon_string | — |
Enums
Constants
| Name | Description |
|---|---|
| _cswa_included | — |
| REPL_CSWA_AMMO | = EV_INT_iuser3 |
| REPL_CSWA_CLIP | = EV_INT_iuser1 |
| REPL_CSWA_DAMAGE | = EV_FL_fuser2 |
| REPL_CSWA_ITEMID | = EV_ENT_euser4 |
| REPL_CSWA_MAXCLIP | = EV_INT_iuser2 |
| REPL_CSWA_MODEL_P | = EV_SZ_noise2 |
| REPL_CSWA_MODEL_V | = EV_SZ_noise1 |
| REPL_CSWA_MODEL_W | = EV_SZ_noise3 |
| REPL_CSWA_RECOIL | = EV_FL_fuser4 |
| REPL_CSWA_RELOADTIME | = EV_FL_fuser3 |
| REPL_CSWA_SET | = EV_ENT_euser3 |
| REPL_CSWA_SILENCED | = EV_ENT_euser2 |
| REPL_CSWA_SPEEDDELAY | = EV_FL_fuser1 |
| REPL_CSWA_STACKABLE | = EV_ENT_euser1 |
| STRUCT_CSWA_AMMO | — |
| STRUCT_CSWA_CLIP | — |
| STRUCT_CSWA_CSW | — |
| STRUCT_CSWA_ITEMID | — |
| STRUCT_CSWA_MAXCLIP | — |
| STRUCT_CSWA_SET | — |
| STRUCT_CSWA_SILENCED | — |
| STRUCT_CSWA_STACKABLE | — |