|
_reapi_gamedll_const_included
|
—
|
|
ammo_338mag
|
—
|
|
ammo_357sig
|
—
|
|
ammo_45acp
|
—
|
|
ammo_50ae
|
—
|
|
ammo_556nato
|
—
|
|
ammo_556natobox
|
—
|
|
ammo_57mm
|
—
|
|
ammo_762nato
|
—
|
|
ammo_9mm
|
—
|
|
ammo_buckshot
|
—
|
|
AS_ADD
|
—
|
|
AS_SET
|
—
|
|
currentammo
|
= BEGIN_MEMBER_REGION(base)
|
|
GT_APPEND
|
—
|
|
GT_DROP_AND_REPLACE
|
—
|
|
GT_REPLACE
|
—
|
|
has_disconnected
|
—
|
|
ItemInfo_iFlags
|
—
|
|
ItemInfo_iId
|
—
|
|
ItemInfo_iMaxAmmo1
|
—
|
|
ItemInfo_iMaxAmmo2
|
—
|
|
ItemInfo_iMaxClip
|
—
|
|
ItemInfo_iPosition
|
—
|
|
ItemInfo_iSlot
|
—
|
|
ItemInfo_iWeight
|
—
|
|
ItemInfo_pszAmmo1
|
—
|
|
ItemInfo_pszAmmo2
|
—
|
|
ItemInfo_pszName
|
—
|
|
m_Activity
|
= BEGIN_MEMBER_REGION(basemonster)
|
|
m_afButtonLast
|
—
|
|
m_afButtonPressed
|
—
|
|
m_afButtonReleased
|
—
|
|
m_afConditions
|
—
|
|
m_afMemory
|
—
|
|
m_afPhysicsFlags
|
—
|
|
m_AK47_iShell
|
= BEGIN_MEMBER_REGION(ak47)
|
|
m_AK47_iShellOn
|
—
|
|
m_AK47_usFire
|
—
|
|
m_allowAutoFollowTime
|
—
|
|
m_armor
|
—
|
|
m_Armoury_bAlreadyCounted
|
—
|
|
m_Armoury_iCount
|
—
|
|
m_Armoury_iInitialCount
|
—
|
|
m_Armoury_iItem
|
= BEGIN_MEMBER_REGION(armoury)
|
|
m_AUG_iShell
|
= BEGIN_MEMBER_REGION(aug)
|
|
m_AUG_iShellOn
|
—
|
|
m_AUG_usFire
|
—
|
|
m_autoBuyString
|
—
|
|
m_AWP_iShell
|
= BEGIN_MEMBER_REGION(awp)
|
|
m_AWP_usFire
|
—
|
|
m_bAutoBunnyHopping
|
—
|
|
m_bBombDefused
|
—
|
|
m_bBombDropped
|
—
|
|
m_bCanShoot
|
—
|
|
m_bCanShootOverride
|
—
|
|
m_bCompleteReset
|
—
|
|
m_bContextHelp
|
—
|
|
m_bCTCantBuy
|
—
|
|
m_bEscaped
|
—
|
|
m_bForceShowMenu
|
—
|
|
m_bFreezePeriod
|
= BEGIN_MEMBER_REGION(gamerules)
|
|
m_bGameForcingRespawn
|
—
|
|
m_bGameStarted
|
—
|
|
m_bHasC4
|
—
|
|
m_bHasChangedName
|
—
|
|
m_bHasDefuser
|
—
|
|
m_bHasNightVision
|
—
|
|
m_bHasPrimary
|
—
|
|
m_bHeadshotKilled
|
—
|
|
m_bHighDamage
|
—
|
|
m_bIgnoreRadio
|
—
|
|
m_bInCareerGame
|
—
|
|
m_bIsDefusing
|
—
|
|
m_bIsInRebuy
|
—
|
|
m_bIsVIP
|
—
|
|
m_bitsDamageType
|
—
|
|
m_bitsHUDDamage
|
—
|
|
m_bJustConnected
|
—
|
|
m_bJustKilledTeammate
|
—
|
|
m_bKilledByBomb
|
—
|
|
m_bKilledByGrenade
|
—
|
|
m_bLevelInitialized
|
—
|
|
m_blindAlpha
|
—
|
|
m_blindFadeTime
|
—
|
|
m_blindHoldTime
|
—
|
|
m_blindStartTime
|
—
|
|
m_blindUntilTime
|
—
|
|
m_bloodColor
|
—
|
|
m_bMapHasBombTarget
|
—
|
|
m_bMapHasBombZone
|
—
|
|
m_bMapHasBuyZone
|
—
|
|
m_bMapHasCameras
|
—
|
|
m_bMapHasEscapeZone
|
—
|
|
m_bMapHasRescueZone
|
—
|
|
m_bMapHasVIPSafetyZone
|
—
|
|
m_bMegaBunnyJumping
|
—
|
|
m_bMissionBriefing
|
—
|
|
m_bNeededPlayers
|
—
|
|
m_bNightVisionOn
|
—
|
|
m_bNotKilled
|
—
|
|
m_bObserverAutoDirector
|
—
|
|
m_bObserverHasDefuser
|
—
|
|
m_bOwnsShield
|
—
|
|
m_bPlantC4Anywhere
|
—
|
|
m_bPlayerDominated
|
—
|
|
m_bPunishedForTK
|
—
|
|
m_bReceivesNoMoneyNextRound
|
—
|
|
m_bResumeZoom
|
—
|
|
m_bRoundTerminating
|
—
|
|
m_bShieldDrawn
|
—
|
|
m_bShowHints
|
—
|
|
m_bSkipShowMenu
|
—
|
|
m_bSkipSpawn
|
—
|
|
m_bSpawnProtectionEffects
|
—
|
|
m_bTargetBombed
|
—
|
|
m_bTCantBuy
|
—
|
|
m_bTeamBalanced
|
—
|
|
m_bTeamChanged
|
—
|
|
m_bVGUIMenus
|
—
|
|
m_bWasFollowing
|
—
|
|
m_C4_bBombPlacedAnimation
|
—
|
|
m_C4_bHasShield
|
—
|
|
m_C4_bStartedArming
|
= BEGIN_MEMBER_REGION(c4)
|
|
m_C4_fArmedTime
|
—
|
|
m_canSwitchObserverModes
|
—
|
|
m_chTextureType
|
—
|
|
m_DEAGLE_iShell
|
= BEGIN_MEMBER_REGION(deagle)
|
|
m_DEAGLE_usFire
|
—
|
|
m_defuser
|
—
|
|
m_ELITE_iShell
|
= BEGIN_MEMBER_REGION(elite)
|
|
m_ELITE_usFire_LEFT
|
—
|
|
m_ELITE_usFire_RIGHT
|
—
|
|
m_Famas_flBaseDamageBurst
|
—
|
|
m_Famas_iShell
|
= BEGIN_MEMBER_REGION(famas)
|
|
m_Famas_iShellOn
|
—
|
|
m_fCamSwitch
|
—
|
|
m_fCareerMatchMenuTime
|
—
|
|
m_fCareerRoundMenuTime
|
—
|
|
m_fDeadTime
|
—
|
|
m_fGameHUDInitialized
|
—
|
|
m_fInitHUD
|
—
|
|
m_fIntroCamTime
|
—
|
|
m_FiveSeven_iShell
|
= BEGIN_MEMBER_REGION(fiveseven)
|
|
m_FiveSeven_usFire
|
—
|
|
m_flAnimTime
|
—
|
|
m_flashbang
|
—
|
|
m_fLastMovement
|
—
|
|
m_flBombRadius
|
—
|
|
m_flCheckWinConditions
|
—
|
|
m_flDeathThrowTime
|
—
|
|
m_flDisplayHistory
|
—
|
|
m_flDuckSpeedMultiplier
|
—
|
|
m_flDuckTime
|
—
|
|
m_flEjectBrass
|
—
|
|
m_flEscapeRatio
|
—
|
|
m_flFadeToBlackValue
|
—
|
|
m_flFallVelocity
|
—
|
|
m_flFieldOfView
|
—
|
|
m_flFlashLightTime
|
—
|
|
m_flFlinchTime
|
—
|
|
m_flForceCameraValue
|
—
|
|
m_flForceChaseCamValue
|
—
|
|
m_flFrameRate
|
= BEGIN_MEMBER_REGION(animating)
|
|
m_flGaitframe
|
—
|
|
m_flGaitMovement
|
—
|
|
m_flGaityaw
|
—
|
|
m_flGameStartTime
|
—
|
|
m_flgeigerDelay
|
—
|
|
m_flgeigerRange
|
—
|
|
m_flGroundSpeed
|
—
|
|
m_flIdleCheckTime
|
—
|
|
m_flIntermissionEndTime
|
—
|
|
m_flIntermissionStartTime
|
—
|
|
m_flJumpHeight
|
—
|
|
m_flLastAttackedTeammate
|
—
|
|
m_flLastCommandTime
|
—
|
|
m_flLastEventCheck
|
—
|
|
m_flLastFired
|
—
|
|
m_flLastTalk
|
—
|
|
m_flLastUpdateTime
|
—
|
|
m_flLongJumpForce
|
—
|
|
m_flLongJumpHeight
|
—
|
|
m_flNextAttack
|
—
|
|
m_flNextDecalTime
|
—
|
|
m_flNextFollowTime
|
—
|
|
m_flNextObserverInput
|
—
|
|
m_flNextSBarUpdateTime
|
—
|
|
m_flNextVoteTime
|
—
|
|
m_fLongJump
|
—
|
|
m_flPitch
|
—
|
|
m_flRadioTime
|
—
|
|
m_flReleaseThrow
|
—
|
|
m_flRequiredEscapeRatio
|
—
|
|
m_flRespawnPending
|
—
|
|
m_flRestartRoundTime
|
—
|
|
m_flSndRange
|
—
|
|
m_flSndRoomtype
|
—
|
|
m_flSpawnProtectionEndTime
|
—
|
|
m_flStartThrow
|
—
|
|
m_flStatusBarDisappearDelay
|
—
|
|
m_flStopExtraSoundTime
|
—
|
|
m_flSuitUpdate
|
—
|
|
m_flSwimTime
|
—
|
|
m_flTimeLimit
|
—
|
|
m_flTimeStepSound
|
—
|
|
m_flTimeWeaponIdle
|
—
|
|
m_flVelocityModifier
|
—
|
|
m_flWallJumpTime
|
—
|
|
m_flYaw
|
—
|
|
m_flYawModifier
|
—
|
|
m_fMaxIdlePeriod
|
—
|
|
m_fNewAmmo
|
—
|
|
m_fNextSuicideTime
|
—
|
|
m_fNoPlayerSound
|
—
|
|
m_fOnTarget
|
—
|
|
m_fRoundStartTime
|
—
|
|
m_fRoundStartTimeReal
|
—
|
|
m_fSequenceFinished
|
—
|
|
m_fSequenceLoops
|
—
|
|
m_fWeapon
|
—
|
|
m_G3SG1_iShell
|
= BEGIN_MEMBER_REGION(g3sg1)
|
|
m_G3SG1_usFire
|
—
|
|
m_Galil_iShell
|
= BEGIN_MEMBER_REGION(galil)
|
|
m_Galil_iShellOn
|
—
|
|
m_Galil_usFire
|
—
|
|
m_GameDesc
|
—
|
|
m_Gib_bloodColor
|
= BEGIN_MEMBER_REGION(gib)
|
|
m_Gib_cBloodDecals
|
—
|
|
m_Gib_lifeTime
|
—
|
|
m_Gib_material
|
—
|
|
m_GLOCK18_bBurstFire
|
—
|
|
m_GLOCK18_iShell
|
= BEGIN_MEMBER_REGION(glock18)
|
|
m_Grenade_angle
|
—
|
|
m_Grenade_bDetonated
|
—
|
|
m_Grenade_bIsC4
|
—
|
|
m_Grenade_bJustBlew
|
—
|
|
m_Grenade_bLightSmoke
|
—
|
|
m_Grenade_bStartDefuse
|
= BEGIN_MEMBER_REGION(grenade)
|
|
m_Grenade_fAttenu
|
—
|
|
m_Grenade_flC4Blow
|
—
|
|
m_Grenade_flDefuseCountDown
|
—
|
|
m_Grenade_flNextBeep
|
—
|
|
m_Grenade_flNextBlink
|
—
|
|
m_Grenade_flNextFreq
|
—
|
|
m_Grenade_flNextFreqInterval
|
—
|
|
m_Grenade_fNextDefuse
|
—
|
|
m_Grenade_fRegisteredSound
|
—
|
|
m_Grenade_iBounceCount
|
—
|
|
m_Grenade_iCurWave
|
—
|
|
m_Grenade_iTeam
|
—
|
|
m_Grenade_pBombDefuser
|
—
|
|
m_Grenade_pentCurBombTarget
|
—
|
|
m_Grenade_sBeepName
|
—
|
|
m_Grenade_SGSmoke
|
—
|
|
m_Grenade_usEvent
|
—
|
|
m_Grenade_vSmokeDetonate
|
—
|
|
m_HackedGunPos
|
—
|
|
m_heartBeatTime
|
—
|
|
m_heGrenade
|
—
|
|
m_HEGrenade_usCreate
|
= BEGIN_MEMBER_REGION(hegrenade)
|
|
m_hEnemy
|
—
|
|
m_hObserverTarget
|
—
|
|
m_hTargetEnt
|
—
|
|
m_iAccount
|
—
|
|
m_iAccountCT
|
—
|
|
m_iAccountTerrorist
|
—
|
|
m_iAutoWepSwitch
|
—
|
|
m_iC4Guy
|
—
|
|
m_iC4Timer
|
—
|
|
m_iCareerMatchWins
|
—
|
|
m_iChaseTarget
|
—
|
|
m_iClientBattery
|
—
|
|
m_iClientFOV
|
—
|
|
m_iClientHealth
|
—
|
|
m_iClientHideHUD
|
—
|
|
m_iConsecutiveVIP
|
—
|
|
m_iCurrentKickVote
|
—
|
|
m_IdealActivity
|
—
|
|
m_IdealMonsterState
|
—
|
|
m_iDeaths
|
—
|
|
m_idrowndmg
|
—
|
|
m_idrownrestored
|
—
|
|
m_iEndIntermissionButtonHit
|
—
|
|
m_iExtraSoundTypes
|
—
|
|
m_iFlashBattery
|
—
|
|
m_iFOV
|
—
|
|
m_iGaitsequence
|
—
|
|
m_igeigerRangePrev
|
—
|
|
m_iHaveEscaped
|
—
|
|
m_iHideHUD
|
—
|
|
m_iHostagesKilled
|
—
|
|
m_iHostagesRescued
|
—
|
|
m_iHostagesTouched
|
—
|
|
m_iId
|
—
|
|
m_iIgnoreGlobalChat
|
—
|
|
m_iIntroRoundTime
|
—
|
|
m_iJoiningState
|
—
|
|
m_iKevlar
|
—
|
|
m_iLastAccount
|
—
|
|
m_iLastClientHealth
|
—
|
|
m_iLastPick
|
—
|
|
m_iLastZoom
|
—
|
|
m_iLimitTeams
|
—
|
|
m_iLoserBonus
|
—
|
|
m_iMapVote
|
—
|
|
m_iMapVotes
|
—
|
|
m_iMaxMapTime
|
—
|
|
m_iMaxRounds
|
—
|
|
m_iMaxRoundsWon
|
—
|
|
m_iMenu
|
—
|
|
m_iModelName
|
—
|
|
m_intenseTimestamp
|
—
|
|
m_iNumConsecutiveCTLoses
|
—
|
|
m_iNumConsecutiveTerroristLoses
|
—
|
|
m_iNumCT
|
—
|
|
m_iNumCTWins
|
—
|
|
m_iNumEscapeRounds
|
—
|
|
m_iNumEscapers
|
—
|
|
m_iNumKilledByUnanswered
|
—
|
|
m_iNumSpawnableCT
|
—
|
|
m_iNumSpawnableTerrorist
|
—
|
|
m_iNumSpawns
|
—
|
|
m_iNumTerrorist
|
—
|
|
m_iNumTerroristWins
|
—
|
|
m_iObserverC4State
|
—
|
|
m_iObserverLastMode
|
—
|
|
m_iObserverWeapon
|
—
|
|
m_iPlayerSound
|
—
|
|
m_iRadioMessages
|
—
|
|
m_iRoundTime
|
—
|
|
m_iRoundTimeSecs
|
—
|
|
m_iRoundWinDifference
|
—
|
|
m_iRoundWinStatus
|
—
|
|
m_iSpawnPointCount_CT
|
—
|
|
m_iSpawnPointCount_Terrorist
|
—
|
|
m_iStepLeft
|
—
|
|
m_iStoredSpectValue
|
—
|
|
m_iSuitPlayNext
|
—
|
|
m_iSwing
|
—
|
|
m_iTargetVolume
|
—
|
|
m_iTeam
|
—
|
|
m_iTeamKills
|
—
|
|
m_iThrowDirection
|
—
|
|
m_iTimeCheckAllowed
|
—
|
|
m_iTotalArmourCount
|
—
|
|
m_iTotalGrenadeCount
|
—
|
|
m_iTotalGunCount
|
—
|
|
m_iTotalRoundsPlayed
|
—
|
|
m_iTrain
|
—
|
|
m_iUnBalancedRounds
|
—
|
|
m_iUpdateTime
|
—
|
|
m_iWeaponFlash
|
—
|
|
m_iWeaponInfiniteAmmo
|
—
|
|
m_iWeaponInfiniteIds
|
—
|
|
m_iWeaponVolume
|
—
|
|
m_izSBarState
|
—
|
|
m_Knife_flBackStabMultiplier
|
—
|
|
m_Knife_flStabBaseDamage
|
—
|
|
m_Knife_flStabDistance
|
—
|
|
m_Knife_flSwingBaseDamage
|
—
|
|
m_Knife_flSwingBaseDamage_Fast
|
—
|
|
m_Knife_flSwingDistance
|
—
|
|
m_Knife_trHit
|
= BEGIN_MEMBER_REGION(knife)
|
|
m_Knife_usKnife
|
—
|
|
m_lastDamageAmount
|
—
|
|
m_LastHitGroup
|
—
|
|
m_lastLocation
|
—
|
|
m_lastx
|
—
|
|
m_lasty
|
—
|
|
m_M249_iShell
|
= BEGIN_MEMBER_REGION(m249)
|
|
m_M249_iShellOn
|
—
|
|
m_M249_usFire
|
—
|
|
m_M3_flPumpTime
|
—
|
|
m_M3_iShell
|
= BEGIN_MEMBER_REGION(m3)
|
|
m_M3_usFire
|
—
|
|
m_M4A1_flBaseDamageSil
|
—
|
|
m_M4A1_iShell
|
= BEGIN_MEMBER_REGION(m4a1)
|
|
m_M4A1_iShellOn
|
—
|
|
m_M4A1_usFire
|
—
|
|
m_MAC10_iShell
|
= BEGIN_MEMBER_REGION(mac10)
|
|
m_MAC10_iShellOn
|
—
|
|
m_MAC10_usFire
|
—
|
|
m_MapInfo_flBombRadius
|
—
|
|
m_MapInfo_iBuyingStatus
|
= BEGIN_MEMBER_REGION(mapinfo)
|
|
m_modelIndexPlayer
|
—
|
|
m_MonsterState
|
—
|
|
m_MP5N_iShell
|
= BEGIN_MEMBER_REGION(mp5n)
|
|
m_MP5N_iShellOn
|
—
|
|
m_MP5N_usFire
|
—
|
|
m_msgPlayerVoiceMask
|
—
|
|
m_msgRequestState
|
—
|
|
m_musicState
|
—
|
|
m_nCustomSprayFrames
|
—
|
|
m_nightVision
|
—
|
|
m_nMaxPlayers
|
—
|
|
m_P228_iShell
|
= BEGIN_MEMBER_REGION(p228)
|
|
m_P228_usFire
|
—
|
|
m_P90_iShell
|
= BEGIN_MEMBER_REGION(p90)
|
|
m_P90_iShellOn
|
—
|
|
m_P90_usFire
|
—
|
|
m_pActiveItem
|
—
|
|
m_pChaseTarget
|
—
|
|
m_pClientActiveItem
|
—
|
|
m_pentCurBombTarget
|
—
|
|
m_pentSndLast
|
—
|
|
m_pevLastInflictor
|
—
|
|
m_pIntroCamera
|
—
|
|
m_pLastItem
|
—
|
|
m_pNext
|
—
|
|
m_pObserver
|
—
|
|
m_pPlayer
|
= BEGIN_MEMBER_REGION(baseitem)
|
|
m_prevgaitorigin
|
—
|
|
m_primaryAmmo
|
—
|
|
m_primaryWeapon
|
= BEGIN_MEMBER_REGION(rebuystruct)
|
|
m_progressEnd
|
—
|
|
m_progressStart
|
—
|
|
m_pTank
|
—
|
|
m_pVIP
|
—
|
|
m_pVIPQueue
|
—
|
|
m_rebuyString
|
—
|
|
m_rebuyStruct
|
—
|
|
m_rgAmmo
|
—
|
|
m_rgAmmoLast
|
—
|
|
m_rgbTimeBasedDamage
|
—
|
|
m_rgflSuitNoRepeatTime
|
—
|
|
m_rgiSuitNoRepeat
|
—
|
|
m_rgItems
|
—
|
|
m_rgpPlayerItems
|
—
|
|
m_rgSuitPlayList
|
—
|
|
m_SbarString0
|
—
|
|
m_SCOUT_iShell
|
= BEGIN_MEMBER_REGION(scout)
|
|
m_SCOUT_usFire
|
—
|
|
m_secondaryAmmo
|
—
|
|
m_secondaryWeapon
|
—
|
|
m_SG550_iShell
|
= BEGIN_MEMBER_REGION(sg550)
|
|
m_SG550_usFire
|
—
|
|
m_SG552_iShell
|
= BEGIN_MEMBER_REGION(sg552)
|
|
m_SG552_iShellOn
|
—
|
|
m_SG552_usFire
|
—
|
|
m_Shield_flTimeToIgnoreTouches
|
—
|
|
m_Shield_hEntToIgnoreTouchesFrom
|
= BEGIN_MEMBER_REGION(shield)
|
|
m_signals
|
—
|
|
m_silentTimestamp
|
—
|
|
m_smokeGrenade
|
—
|
|
m_SmokeGrenade_usCreate
|
= BEGIN_MEMBER_REGION(smokegrenade)
|
|
m_szAnimExtention
|
—
|
|
m_szModel
|
= BEGIN_MEMBER_REGION(csplayer)
|
|
m_szNewName
|
—
|
|
m_szTeamName
|
—
|
|
m_szTextureName
|
—
|
|
m_tbdPrev
|
—
|
|
m_tmHandleSignals
|
—
|
|
m_tmNextAccountHealthUpdate
|
—
|
|
m_tmNextPeriodicThink
|
—
|
|
m_tmNextRadarUpdate
|
—
|
|
m_TMP_iShell
|
= BEGIN_MEMBER_REGION(tmp)
|
|
m_TMP_iShellOn
|
—
|
|
m_TMP_usFire
|
—
|
|
m_tSneaking
|
—
|
|
m_ucDmgPenetrationLevel
|
= BEGIN_MEMBER_REGION(csentity)
|
|
m_UMP45_iShell
|
= BEGIN_MEMBER_REGION(ump45)
|
|
m_UMP45_iShellOn
|
—
|
|
m_UMP45_usFire
|
—
|
|
m_UpdateInterval
|
—
|
|
m_USP_flBaseDamageSil
|
—
|
|
m_USP_iShell
|
= BEGIN_MEMBER_REGION(usp)
|
|
m_USP_usFire
|
—
|
|
m_usPlayerBleed
|
—
|
|
m_vBlastVector
|
—
|
|
m_vecAutoAim
|
—
|
|
m_vecEnemyLKP
|
—
|
|
m_vecOldvAngle
|
—
|
|
m_vLastOrigin
|
—
|
|
m_vRecentPath
|
—
|
|
m_Weapon_bDelayFire
|
—
|
|
m_Weapon_bHasSecondaryAttack
|
= m_Weapon_iStateSecondaryAttack
|
|
m_Weapon_bSecondarySilencerOn
|
—
|
|
m_Weapon_fBurstSpread
|
—
|
|
m_Weapon_fFireOnEmpty
|
—
|
|
m_Weapon_fInReload
|
—
|
|
m_Weapon_fInSpecialReload
|
—
|
|
m_Weapon_flAccuracy
|
—
|
|
m_Weapon_flBaseDamage
|
—
|
|
m_Weapon_flDecreaseShotsFired
|
—
|
|
m_Weapon_flFamasShoot
|
—
|
|
m_Weapon_flGlock18Shoot
|
—
|
|
m_Weapon_flLastFire
|
—
|
|
m_Weapon_flLastFireTime
|
—
|
|
m_Weapon_flNextPrimaryAttack
|
—
|
|
m_Weapon_flNextReload
|
—
|
|
m_Weapon_flNextSecondaryAttack
|
—
|
|
m_Weapon_flPrevPrimaryAttack
|
—
|
|
m_Weapon_flTimeWeaponIdle
|
—
|
|
m_Weapon_fMaxSpeed
|
—
|
|
m_Weapon_iClientClip
|
—
|
|
m_Weapon_iClientWeaponState
|
—
|
|
m_Weapon_iClip
|
—
|
|
m_Weapon_iDefaultAmmo
|
—
|
|
m_Weapon_iDirection
|
—
|
|
m_Weapon_iFamasShotsFired
|
—
|
|
m_Weapon_iGlock18ShotsFired
|
—
|
|
m_Weapon_iPlayEmptySound
|
= BEGIN_MEMBER_REGION(baseweapon)
|
|
m_Weapon_iPrimaryAmmoType
|
—
|
|
m_Weapon_iSecondaryAmmoType
|
—
|
|
m_Weapon_iShellId
|
—
|
|
m_Weapon_iShotsFired
|
—
|
|
m_Weapon_iStateSecondaryAttack
|
= BEGIN_MEMBER_REGION(csplayerweapon)
|
|
m_Weapon_iWeaponState
|
—
|
|
m_Weapon_usFireFamas
|
—
|
|
m_Weapon_usFireGlock18
|
—
|
|
m_WeaponBox_bIsBomb
|
—
|
|
m_WeaponBox_cAmmoTypes
|
—
|
|
m_WeaponBox_rgAmmo
|
—
|
|
m_WeaponBox_rgiszAmmo
|
—
|
|
m_WeaponBox_rgpPlayerItems
|
= BEGIN_MEMBER_REGION(weaponbox)
|
|
m_XM1014_flPumpTime
|
—
|
|
m_XM1014_iShell
|
= BEGIN_MEMBER_REGION(xm1014)
|
|
m_XM1014_usFire
|
—
|
|
maxammo_338mag
|
—
|
|
maxammo_357sig
|
—
|
|
maxammo_45acp
|
—
|
|
maxammo_50ae
|
—
|
|
maxammo_556nato
|
—
|
|
maxammo_556natobox
|
—
|
|
maxammo_57mm
|
—
|
|
maxammo_762nato
|
—
|
|
maxammo_9mm
|
—
|
|
maxammo_buckshot
|
—
|
|
MenuChoose_AutoSelect
|
= 5
|
|
MenuChoose_CT
|
—
|
|
MenuChoose_Spec
|
—
|
|
MenuChoose_T
|
= 1
|
|
MenuChoose_VIP
|
—
|
|
mv_accelerate
|
—
|
|
mv_airaccelerate
|
—
|
|
mv_bounce
|
—
|
|
mv_edgefriction
|
—
|
|
mv_entgravity
|
—
|
|
mv_footsteps
|
—
|
|
mv_friction
|
—
|
|
mv_gravity
|
= BEGIN_MEMBER_REGION(movevars)
|
|
mv_maxspeed
|
—
|
|
mv_maxvelocity
|
—
|
|
mv_rollangle
|
—
|
|
mv_rollspeed
|
—
|
|
mv_skycolor_b
|
—
|
|
mv_skycolor_g
|
—
|
|
mv_skycolor_r
|
—
|
|
mv_skyName
|
—
|
|
mv_skyvec_x
|
—
|
|
mv_skyvec_y
|
—
|
|
mv_skyvec_z
|
—
|
|
mv_spectatormaxspeed
|
—
|
|
mv_stepsize
|
—
|
|
mv_stopspeed
|
—
|
|
mv_wateraccelerate
|
—
|
|
mv_waterfriction
|
—
|
|
mv_waveHeight
|
—
|
|
mv_zmax
|
—
|
|
pm_angles
|
—
|
|
pm_basevelocity
|
—
|
|
pm_bInDuck
|
—
|
|
pm_chtexturetype
|
—
|
|
pm_clientmaxspeed
|
—
|
|
pm_cmd
|
—
|
|
pm_dead
|
—
|
|
pm_deadflag
|
—
|
|
pm_effects
|
—
|
|
pm_flags
|
—
|
|
pm_flDuckTime
|
—
|
|
pm_flFallVelocity
|
—
|
|
pm_flNextPrimaryAttack
|
—
|
|
pm_flSwimTime
|
—
|
|
pm_flTimeStepSound
|
—
|
|
pm_forward
|
—
|
|
pm_frametime
|
—
|
|
pm_friction
|
—
|
|
pm_fuser1
|
—
|
|
pm_fuser2
|
—
|
|
pm_fuser3
|
—
|
|
pm_fuser4
|
—
|
|
pm_gravity
|
—
|
|
pm_iStepLeft
|
—
|
|
pm_iuser1
|
—
|
|
pm_iuser2
|
—
|
|
pm_iuser3
|
—
|
|
pm_iuser4
|
—
|
|
pm_maxspeed
|
—
|
|
pm_movedir
|
—
|
|
pm_movetype
|
—
|
|
pm_multiplayer
|
—
|
|
pm_numphysent
|
—
|
|
pm_numtouch
|
—
|
|
pm_oldangles
|
—
|
|
pm_oldbuttons
|
—
|
|
pm_oldwaterlevel
|
—
|
|
pm_onground
|
—
|
|
pm_origin
|
—
|
|
pm_physinfo
|
—
|
|
pm_player_index
|
= BEGIN_MEMBER_REGION(playermove)
|
|
pm_player_maxs
|
—
|
|
pm_player_mins
|
—
|
|
pm_punchangle
|
—
|
|
pm_right
|
—
|
|
pm_server
|
—
|
|
pm_spectator
|
—
|
|
pm_sztexturename
|
—
|
|
pm_time
|
—
|
|
pm_up
|
—
|
|
pm_usehull
|
—
|
|
pm_velocity
|
—
|
|
pm_view_ofs
|
—
|
|
pm_vuser1
|
—
|
|
pm_vuser2
|
—
|
|
pm_vuser3
|
—
|
|
pm_vuser4
|
—
|
|
pm_waterjumptime
|
—
|
|
pm_waterlevel
|
—
|
|
pm_watertype
|
—
|
|
pmt_allsolid
|
= BEGIN_MEMBER_REGION(pmtrace)
|
|
pmt_deltavelocity
|
—
|
|
pmt_endpos
|
—
|
|
pmt_ent
|
—
|
|
pmt_fraction
|
—
|
|
pmt_hitgroup
|
—
|
|
pmt_inopen
|
—
|
|
pmt_inwater
|
—
|
|
pmt_startsolid
|
—
|
|
random_seed
|
= BEGIN_MEMBER_REGION(player)
|
|
RG_AddMultiDamage
|
—
|
|
RG_ApplyMultiDamage
|
—
|
|
RG_BuyGunAmmo
|
—
|
|
RG_BuyItem
|
—
|
|
RG_BuyWeaponByWeaponID
|
—
|
|
RG_CBaseAnimating_ResetSequenceInfo
|
= BEGIN_FUNC_REGION(animating)
|
|
RG_CBaseEntity_FireBuckshots
|
—
|
|
RG_CBaseEntity_FireBullets
|
= BEGIN_FUNC_REGION(cbaseentity)
|
|
RG_CBaseEntity_FireBullets3
|
—
|
|
RG_CBasePlayer_AddAccount
|
—
|
|
RG_CBasePlayer_AddPlayerItem
|
—
|
|
RG_CBasePlayer_AddPoints
|
—
|
|
RG_CBasePlayer_AddPointsToTeam
|
—
|
|
RG_CBasePlayer_Blind
|
—
|
|
RG_CBasePlayer_CanSwitchTeam
|
—
|
|
RG_CBasePlayer_CheckTimeBasedDamage
|
—
|
|
RG_CBasePlayer_Classify
|
—
|
|
RG_CBasePlayer_DeathSound
|
—
|
|
RG_CBasePlayer_Disappear
|
—
|
|
RG_CBasePlayer_DropIdlePlayer
|
—
|
|
RG_CBasePlayer_DropPlayerItem
|
—
|
|
RG_CBasePlayer_DropShield
|
—
|
|
RG_CBasePlayer_Duck
|
—
|
|
RG_CBasePlayer_EntSelectSpawnPoint
|
—
|
|
RG_CBasePlayer_GetIntoGame
|
—
|
|
RG_CBasePlayer_GiveAmmo
|
—
|
|
RG_CBasePlayer_GiveDefaultItems
|
—
|
|
RG_CBasePlayer_GiveNamedItem
|
—
|
|
RG_CBasePlayer_GiveShield
|
—
|
|
RG_CBasePlayer_HasRestrictItem
|
—
|
|
RG_CBasePlayer_HintMessageEx
|
—
|
|
RG_CBasePlayer_ImpulseCommands
|
—
|
|
RG_CBasePlayer_JoiningThink
|
—
|
|
RG_CBasePlayer_Jump
|
—
|
|
RG_CBasePlayer_Killed
|
—
|
|
RG_CBasePlayer_MakeBomber
|
—
|
|
RG_CBasePlayer_MakeVIP
|
—
|
|
RG_CBasePlayer_ObjectCaps
|
—
|
|
RG_CBasePlayer_Observer_FindNextPlayer
|
—
|
|
RG_CBasePlayer_Observer_IsValidTarget
|
—
|
|
RG_CBasePlayer_Observer_SetMode
|
—
|
|
RG_CBasePlayer_OnSpawnEquip
|
—
|
|
RG_CBasePlayer_Pain
|
—
|
|
RG_CBasePlayer_PostThink
|
—
|
|
RG_CBasePlayer_Precache
|
—
|
|
RG_CBasePlayer_PreThink
|
—
|
|
RG_CBasePlayer_Radio
|
—
|
|
RG_CBasePlayer_RemovePlayerItem
|
—
|
|
RG_CBasePlayer_RemoveSpawnProtection
|
—
|
|
RG_CBasePlayer_ResetMaxSpeed
|
—
|
|
RG_CBasePlayer_RoundRespawn
|
—
|
|
RG_CBasePlayer_SetAnimation
|
—
|
|
RG_CBasePlayer_SetClientUserInfoModel
|
—
|
|
RG_CBasePlayer_SetClientUserInfoName
|
—
|
|
RG_CBasePlayer_SetSpawnProtection
|
—
|
|
RG_CBasePlayer_Spawn
|
= BEGIN_FUNC_REGION(player)
|
|
RG_CBasePlayer_StartDeathCam
|
—
|
|
RG_CBasePlayer_StartObserver
|
—
|
|
RG_CBasePlayer_SwitchTeam
|
—
|
|
RG_CBasePlayer_TakeDamage
|
—
|
|
RG_CBasePlayer_TakeHealth
|
—
|
|
RG_CBasePlayer_ThrowGrenade
|
—
|
|
RG_CBasePlayer_TraceAttack
|
—
|
|
RG_CBasePlayer_UpdateClientData
|
—
|
|
RG_CBasePlayer_UseEmpty
|
—
|
|
RG_CBasePlayerWeapon_CanDeploy
|
= BEGIN_FUNC_REGION(weapon)
|
|
RG_CBasePlayerWeapon_DefaultDeploy
|
—
|
|
RG_CBasePlayerWeapon_DefaultReload
|
—
|
|
RG_CBasePlayerWeapon_DefaultShotgunReload
|
—
|
|
RG_CBasePlayerWeapon_ItemPostFrame
|
—
|
|
RG_CBasePlayerWeapon_KickBack
|
—
|
|
RG_CBasePlayerWeapon_SendWeaponAnim
|
—
|
|
RG_CBotManager_OnEvent
|
= BEGIN_FUNC_REGION(botmanager)
|
|
RG_CGib_BounceGibTouch
|
—
|
|
RG_CGib_Spawn
|
= BEGIN_FUNC_REGION(gib)
|
|
RG_CGib_WaitTillLand
|
—
|
|
RG_CGrenade_DefuseBombEnd
|
—
|
|
RG_CGrenade_DefuseBombStart
|
= BEGIN_FUNC_REGION(grenade)
|
|
RG_CGrenade_ExplodeBomb
|
—
|
|
RG_CGrenade_ExplodeFlashbang
|
—
|
|
RG_CGrenade_ExplodeHeGrenade
|
—
|
|
RG_CGrenade_ExplodeSmokeGrenade
|
—
|
|
RG_ClearMultiDamage
|
—
|
|
RG_CreateWeaponBox
|
—
|
|
RG_CSGameRules_BalanceTeams
|
—
|
|
RG_CSGameRules_CanHavePlayerItem
|
—
|
|
RG_CSGameRules_CanPlayerHearPlayer
|
—
|
|
RG_CSGameRules_ChangeLevel
|
—
|
|
RG_CSGameRules_CheckMapConditions
|
—
|
|
RG_CSGameRules_CheckWinConditions
|
—
|
|
RG_CSGameRules_CleanUpMap
|
—
|
|
RG_CSGameRules_ClientUserInfoChanged
|
—
|
|
RG_CSGameRules_DeadPlayerWeapons
|
—
|
|
RG_CSGameRules_DeathNotice
|
—
|
|
RG_CSGameRules_FlPlayerFallDamage
|
—
|
|
RG_CSGameRules_FPlayerCanRespawn
|
—
|
|
RG_CSGameRules_FPlayerCanTakeDamage
|
—
|
|
RG_CSGameRules_FShouldSwitchWeapon
|
= BEGIN_FUNC_REGION(gamerules)
|
|
RG_CSGameRules_GetNextBestWeapon
|
—
|
|
RG_CSGameRules_GetPlayerSpawnSpot
|
—
|
|
RG_CSGameRules_GiveC4
|
—
|
|
RG_CSGameRules_GoToIntermission
|
—
|
|
RG_CSGameRules_OnRoundFreezeEnd
|
—
|
|
RG_CSGameRules_PlayerGotWeapon
|
—
|
|
RG_CSGameRules_PlayerKilled
|
—
|
|
RG_CSGameRules_PlayerSpawn
|
—
|
|
RG_CSGameRules_RemoveGuns
|
—
|
|
RG_CSGameRules_RestartRound
|
—
|
|
RG_CSGameRules_SendDeathMessage
|
—
|
|
RG_CSGameRules_ServerDeactivate
|
—
|
|
RG_CSGameRules_TeamFull
|
—
|
|
RG_CSGameRules_TeamStacked
|
—
|
|
RG_CSGameRules_Think
|
—
|
|
RG_CWeaponBox_SetModel
|
= BEGIN_FUNC_REGION(weaponbox)
|
|
RG_GetForceCamera
|
= BEGIN_FUNC_REGION(gamedll)
|
|
RG_HandleMenu_ChooseAppearance
|
—
|
|
RG_HandleMenu_ChooseTeam
|
—
|
|
RG_IsPenetrableEntity
|
—
|
|
RG_PlantBomb
|
—
|
|
RG_PlayerBlind
|
—
|
|
RG_PM_AirAccelerate
|
—
|
|
RG_PM_AirMove
|
—
|
|
RG_PM_CheckWaterJump
|
—
|
|
RG_PM_Duck
|
—
|
|
RG_PM_Jump
|
—
|
|
RG_PM_LadderMove
|
—
|
|
RG_PM_Move
|
—
|
|
RG_PM_PlayStepSound
|
—
|
|
RG_PM_UnDuck
|
—
|
|
RG_PM_WaterJump
|
—
|
|
RG_RadiusFlash_TraceLine
|
—
|
|
RG_RoundEnd
|
—
|
|
RG_ShowMenu
|
—
|
|
RG_ShowVGUIMenu
|
—
|
|
RG_SpawnHeadGib
|
—
|
|
RG_SpawnRandomGibs
|
—
|
|
RG_ThrowFlashbang
|
—
|
|
RG_ThrowHeGrenade
|
—
|
|
RG_ThrowSmokeGrenade
|
—
|
|
US_Signal
|
—
|
|
US_State
|
—
|
|
VGUI_Menu_Buy
|
—
|
|
VGUI_Menu_Buy_Item
|
—
|
|
VGUI_Menu_Buy_MachineGun
|
—
|
|
VGUI_Menu_Buy_Pistol
|
—
|
|
VGUI_Menu_Buy_Rifle
|
—
|
|
VGUI_Menu_Buy_ShotGun
|
—
|
|
VGUI_Menu_Buy_SubMachineGun
|
—
|
|
VGUI_Menu_Class_CT
|
—
|
|
VGUI_Menu_Class_T
|
= 26
|
|
VGUI_Menu_MapBriefing
|
= 4
|
|
VGUI_Menu_Team
|
= 2
|
|
WI_AMMO_NAME
|
—
|
|
WI_AMMO_TYPE
|
—
|
|
WI_BUY_CLIP_SIZE
|
—
|
|
WI_CLIP_COST
|
—
|
|
WI_COST
|
—
|
|
WI_GUN_CLIP_SIZE
|
—
|
|
WI_ID
|
—
|
|
WI_MAX_ROUNDS
|
—
|
|
WI_NAME
|
—
|