beams functions
All callable symbols documented in this include, grouped by declaration type.
Stocks
| Name | Signature |
|---|---|
| Beam_Create | stock Beam_Create(const szSpriteName[], const Float: flWidth) { |
| Beam_EntsInit | stock Beam_EntsInit(const iBeamEntity, const iStartIndex, const iEndIndex) { |
| Beam_GetEndPos | stock Beam_GetEndPos(const iBeamEntity, Float: vecEndPos[3]) { |
| Beam_GetStartPos | stock Beam_GetStartPos(const iBeamEntity, Float: vecStartPos[3]) { |
| Beam_HoseInit | stock Beam_HoseInit(const iBeamEntity, const Float: flVecStart[3], const Float: flVecDirection[3]) { |
| Beam_Init | stock Beam_Init(const iBeamEntity, const szSpriteName[], const Float: flWidth) { |
| Beam_PointEntInit | stock Beam_PointEntInit(const iBeamEntity, const Float: flVecStart[3], const iEndIndex) { |
| Beam_PointsInit | stock Beam_PointsInit(const iBeamEntity, const Float: flVecStart[3], const Float: flVecEnd[3]) { |
| Beam_RelinkBeam | stock Beam_RelinkBeam(const iBeamEntity) { |