AMXX-BG.INFO cs_weap_models_api.inc Raw include

cs_weap_models_api.inc

Original include source with line numbers.

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1 #if defined _cs_weap_models_api_included
2 #endinput
3 #endif
4 #define _cs_weap_models_api_included
5
6 #if AMXX_VERSION_NUM >= 175
7 #pragma reqlib cs_weap_models_api
8 #if !defined AMXMODX_NOAUTOLOAD
9 #pragma loadlib cs_weap_models_api
10 #endif
11 #else
12 #pragma library cs_weap_models_api
13 #endif
14
15 /**
16 * Sets a custom view model for a specific weapon for a player.
17 *
18 * Note: if you pass an empty string, model will be hidden.
19 *
20 * @param id Player index.
21 * @param weaponid Weapon to replace model for. (in CSW_ format)
22 * @param view_model Full path to model. (e.g. "models/v_knife_custom.mdl")
23 */
24 native cs_set_player_view_model(id, weaponid, const view_model[])
25
26 /**
27 * Restores a custom view model for a specific weapon for a player.
28 *
29 * @param id Player index.
30 * @param weaponid Weapon to restore model for. (in CSW_ format)
31 */
32 native cs_reset_player_view_model(id, weaponid)
33
34 /**
35 * Sets a custom weapon model for a specific weapon for a player.
36 *
37 * Note: if you pass an empty string, model will be hidden.
38 *
39 * @param id Player index.
40 * @param weaponid Weapon to replace model for. (in CSW_ format)
41 * @param view_model Full path to model. (e.g. "models/p_knife_custom.mdl")
42 */
43 native cs_set_player_weap_model(id, weaponid, const weapon_model[])
44
45 /**
46 * Restores a custom weapon model for a specific weapon for a player.
47 *
48 * @param id Player index.
49 * @param weaponid Weapon to restore model for. (in CSW_ format)
50 */
51 native cs_reset_player_weap_model(id, weaponid)
52