custom_player_models.inc

Original include source with line numbers.

Back Download .inc
1 #if defined _custom_player_models_included
2 #endinput
3 #endif
4
5 #define _custom_player_models_included
6
7 #define CPM_MAX_KEY_LENGTH 32
8 #define CPM_MAX_MODEL_LENGTH 64
9
10 forward custom_player_models_init();
11
12 native bool:custom_player_models_register(const key[], const model_tt[], const body_tt, const model_ct[], const body_ct);
13 native bool:custom_player_models_has(const player, key[] = "", length = 0);
14 native bool:custom_player_models_set(const player, const key[]);
15 native bool:custom_player_models_set_body(const player, const any:team, const body);
16 native bool:custom_player_models_get_body(const player, const any:team, &body);
17 native bool:custom_player_models_reset(const player);
18 native bool:custom_player_models_enable(const player, const bool:value);
19 native bool:custom_player_models_is_enable(const player);
20