fakemeta_util functions
All callable symbols documented in this include, grouped by declaration type.
Stocks
| Name | Signature |
|---|---|
| fm_boxents_distance | stock Float:fm_boxents_distance(boxent1, boxent2) { |
| fm_boxes_distance | stock Float:fm_boxes_distance(const Float:mins1[3], const Float:maxs1[3], const Float:mins2[3], const Float:maxs2[3]) { |
| fm_cs_remove_decals | stock fm_cs_remove_decals(index = 0) { |
| fm_cs_user_spawn | stock fm_cs_user_spawn(index) { |
| fm_distance_to_box | stock Float:fm_distance_to_box(const Float:point[3], const Float:mins[3], const Float:maxs[3]) { |
| fm_distance_to_boxent | stock Float:fm_distance_to_boxent(entity, boxent) { |
| fm_distance_to_floor | stock Float:fm_distance_to_floor(index, ignoremonsters = 1) { |
| fm_entity_range | stock Float:fm_entity_range(ent1, ent2) { |
| fm_entity_set_origin | stock fm_entity_set_origin(index, const Float:origin[3]) { |
| fm_fakedamage | stock fm_fakedamage(victim, const classname[], Float:takedmgdamage, damagetype) { |
| fm_find_ent_by_flags | stock fm_find_ent_by_flags(index, pev_field, flags) { |
| fm_find_ent_by_integer | stock fm_find_ent_by_integer(index, pev_field, value) { |
| fm_find_ent_by_model | stock fm_find_ent_by_model(index, const classname[], const model[]) { |
| fm_find_ent_by_owner | stock fm_find_ent_by_owner(index, const classname[], owner, jghgtype = 0) { |
| fm_get_aim_origin | stock fm_get_aim_origin(index, Float:origin[3]) { |
| fm_get_brush_entity_origin | stock fm_get_brush_entity_origin(index, Float:origin[3]) { |
| fm_get_grenade_id | stock fm_get_grenade_id(id, model[], len, grenadeid = 0) { |
| fm_get_speed | stock fm_get_speed(entity) { |
| fm_get_user_godmode | stock fm_get_user_godmode(index) { |
| fm_get_user_gravity | stock Float:fm_get_user_gravity(index) { |
| fm_get_user_longjump | stock bool:fm_get_user_longjump(index) { |
| fm_get_user_maxspeed | stock Float:fm_get_user_maxspeed(index) { |
| fm_get_user_suit | stock bool:fm_get_user_suit(index) { |
| fm_get_user_weapon_entity | stock fm_get_user_weapon_entity(id, wid = 0) { |
| fm_get_view_angle_diff | stock Float:fm_get_view_angle_diff(index, const Float:point[3]) { |
| fm_get_weaponbox_type | stock fm_get_weaponbox_type(entity) { |
| fm_give_item | stock fm_give_item(index, const item[]) { |
| fm_is_ent_classname | stock bool:fm_is_ent_classname(index, const classname[]) { |
| fm_is_ent_visible | stock bool:fm_is_ent_visible(index, entity, ignoremonsters = 0) { |
| fm_is_in_viewcone | stock bool:fm_is_in_viewcone(index, const Float:point[3]) { |
| fm_is_visible | stock bool:fm_is_visible(index, const Float:point[3], ignoremonsters = 0) { |
| fm_kill_entity | stock fm_kill_entity(index) { |
| fm_playback_event | stock fm_playback_event(flags, invoker, eventindex, Float:delay, const Float:origin[3], const Float:angles[3], Float:fparam1, Float:fparam2, iparam1, iparam2, bparam1, bparam2) { |
| fm_remove_entity_name | stock fm_remove_entity_name(const classname[]) { |
| fm_set_entity_flags | stock fm_set_entity_flags(index, flag, onoff) { |
| fm_set_entity_visibility | stock fm_set_entity_visibility(index, visible = 1) { |
| fm_set_kvd | stock fm_set_kvd(entity, const key[], const value[], const classname[] = "") { |
| fm_set_rendering | stock fm_set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) { |
| fm_set_user_armor | stock fm_set_user_armor(index, armor) { |
| fm_set_user_frags | stock fm_set_user_frags(index, frags) { |
| fm_set_user_godmode | stock fm_set_user_godmode(index, godmode = 0) { |
| fm_set_user_gravity | stock fm_set_user_gravity(index, Float:gravity = 1.0) { |
| fm_set_user_health | stock fm_set_user_health(index, health) { |
| fm_set_user_longjump | stock fm_set_user_longjump(index, bool:longjump = true, bool:tempicon = true) { |
| fm_set_user_maxspeed | stock fm_set_user_maxspeed(index, Float:speed = -1.0) { |
| fm_set_user_noclip | stock fm_set_user_noclip(index, noclip = 0) { |
| fm_set_user_origin | stock fm_set_user_origin(index, /* const */ origin[3]) { |
| fm_set_user_rendering | stock fm_set_user_rendering(index, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) { |
| fm_set_user_suit | stock fm_set_user_suit(index, bool:suit = true, bool:sound = true) { |
| fm_set_user_velocity | stock fm_set_user_velocity(entity, const Float:vector[3]) { |
| fm_spawn | stock fm_spawn(entity) { |
| fm_strip_user_gun | stock bool:fm_strip_user_gun(index, wid = 0, const wname[] = "") { |
| fm_strip_user_weapons | stock fm_strip_user_weapons(index) { |
| fm_trace_hull | stock fm_trace_hull(const Float:origin[3], hull, ignoredent = 0, ignoremonsters = 0) { |
| fm_trace_line | stock fm_trace_line(ignoreent, const Float:start[3], const Float:end[3], Float:ret[3]) { |
| fm_trace_normal | stock fm_trace_normal(ignoreent, const Float:start[3], const Float:end[3], Float:ret[3]) { |
| fm_transfer_user_gun | stock bool:fm_transfer_user_gun(index1, index2, wid = 0, const wname[] = "") { |
| fm_user_kill | stock fm_user_kill(index, flag = 0) { |
| fm_ViewContents | stock fm_ViewContents(id) { |