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kz_cheat_detection
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native kz_cheat_detection(id, const Cheat[]) enum {
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kz_colorchat
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native kz_colorchat(id, const msg[], {Float,Sql,Result,_}:...) /*================================================================================================*/ /**************************************** [Forwards] **********************************************/ /*=============================================================================R=E=Y=M=O=N==A=R=G=*/ /** * Pre Start Climb * This is Great for remove players Rewards or others thinks :P * * @param id ID of Kz Player * */ forward kz_prestartclimb(id) /** * Post Start Climb * This Exec then of player have weapons and Start the time * * @param id ID of Kz Player * */ forward kz_startclimb(id) /** * Finish Climb * This Exec when player finish the map. * * @param id ID of Kz Player
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kz_get_plugin_version
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native kz_get_plugin_version(output[], len) /** * Get Player CheckPoints Nє * * @param id ID of Kz Player * * @Return CheckPoints Integer * */ native kz_get_user_checkpoint(id) /** * Get Player GoCheck Nє * * @param id ID of Kz Player * * @Return GoCheck Integer * */ native kz_get_user_gocheck(id) /** * Get Player RoundTime in Integer * * @param id ID of Kz Player * * @Return Player Time Integer * */
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kz_get_user_checkpoint
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native kz_get_user_checkpoint(id) /** * Get Player GoCheck Nє * * @param id ID of Kz Player * * @Return GoCheck Integer * */ native kz_get_user_gocheck(id) /** * Get Player RoundTime in Integer * * @param id ID of Kz Player * * @Return Player Time Integer * */ native kz_get_user_roundtime(id) /** * Get Player Start Weapon Nє * * @param id ID of Kz Player * * @Return Nє of Weapon Integer * */
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kz_get_user_gocheck
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native kz_get_user_gocheck(id) /** * Get Player RoundTime in Integer * * @param id ID of Kz Player * * @Return Player Time Integer * */ native kz_get_user_roundtime(id) /** * Get Player Start Weapon Nє * * @param id ID of Kz Player * * @Return Nє of Weapon Integer * */ native kz_get_user_startweapon(id) /** * Get Player Status * * @param id ID of Kz Player * * @Return True or False True if player is climbing * */
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kz_get_user_roundtime
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native kz_get_user_roundtime(id) /** * Get Player Start Weapon Nє * * @param id ID of Kz Player * * @Return Nє of Weapon Integer * */ native kz_get_user_startweapon(id) /** * Get Player Status * * @param id ID of Kz Player * * @Return True or False True if player is climbing * */ native kz_get_user_status(id) /** * Reset Player time, checkpoint, gocheck, etc.. * * @param id ID of Kz Player * */ native kz_reset_user_data(id)
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kz_get_user_showtimer
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native kz_get_user_showtimer(id) /** * */ native kz_colorchat(id, const msg[], {Float,Sql,Result,_}:...) /*================================================================================================*/ /**************************************** [Forwards] **********************************************/ /*=============================================================================R=E=Y=M=O=N==A=R=G=*/ /** * Pre Start Climb * This is Great for remove players Rewards or others thinks :P * * @param id ID of Kz Player * */ forward kz_prestartclimb(id) /** * Post Start Climb * This Exec then of player have weapons and Start the time * * @param id ID of Kz Player * */ forward kz_startclimb(id)
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kz_get_user_startweapon
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native kz_get_user_startweapon(id) /** * Get Player Status * * @param id ID of Kz Player * * @Return True or False True if player is climbing * */ native kz_get_user_status(id) /** * Reset Player time, checkpoint, gocheck, etc.. * * @param id ID of Kz Player * */ native kz_reset_user_data(id) /** * Get Player Vip * * @param id ID of Kz Player * * @Return true or false Integer * */ native kz_get_user_vip(id)
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kz_get_user_status
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native kz_get_user_status(id) /** * Reset Player time, checkpoint, gocheck, etc.. * * @param id ID of Kz Player * */ native kz_reset_user_data(id) /** * Get Player Vip * * @param id ID of Kz Player * * @Return true or false Integer * */ native kz_get_user_vip(id) /** * Set player OverTime Round Msg * * @param id ID of Kz Player * @param message[] Const Msg to show for the player * @param any Float, Sql, Integer, etc... * */ native kz_set_hud_overtime(id, const message[], {Float,Sql,Result,_}:...)
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kz_get_user_team
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native kz_get_user_team(id) /** * Set Player Team * * @param id ID of Kz Player * @param team Nє of Team * * @Return 1 Is the team is correct * */ native kz_set_user_team(id, team) /** * Open Player the Main Menu * * @param id ID of Kz Player * @param page Page of the menu * */ native kz_open_mainmenu(id, page=0) /** * Open Player the Rewards Menu * * @param id ID of Kz Player * @param page Page of the menu * */ native kz_open_rewardsmenu(id, page=0)
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kz_get_user_vip
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native kz_get_user_vip(id) /** * Set player OverTime Round Msg * * @param id ID of Kz Player * @param message[] Const Msg to show for the player * @param any Float, Sql, Integer, etc... * */ native kz_set_hud_overtime(id, const message[], {Float,Sql,Result,_}:...) /** * Register new Item for the MainMenu of the plugin * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer * */ native kz_mainmenu_item_register(const itemname[], const itemaccess[]) /** * Register new Item for the Rewards Menu when finish the map * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer
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kz_mainmenu_item_register
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native kz_mainmenu_item_register(const itemname[], const itemaccess[]) /** * Register new Item for the Rewards Menu when finish the map * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer * */ native kz_rewards_item_register(const itemname[], const itemaccess[]) /** * Get Player Team * * @param id ID of Kz Player * * @Return N of Team Integer * */ native kz_get_user_team(id) /** * Set Player Team * * @param id ID of Kz Player * @param team Nє of Team * * @Return 1 Is the team is correct
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kz_open_mainmenu
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native kz_open_mainmenu(id, page=0) /** * Open Player the Rewards Menu * * @param id ID of Kz Player * @param page Page of the menu * */ native kz_open_rewardsmenu(id, page=0) /** * Cheat Deteccion * * @param id ID of Kz Player * @param const Cheat[] Set the name of the Cheat * */ native kz_cheat_detection(id, const Cheat[]) enum {
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kz_open_rewardsmenu
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native kz_open_rewardsmenu(id, page=0) /** * Cheat Deteccion * * @param id ID of Kz Player * @param const Cheat[] Set the name of the Cheat * */ native kz_cheat_detection(id, const Cheat[]) enum {
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kz_reset_user_data
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native kz_reset_user_data(id) /** * Get Player Vip * * @param id ID of Kz Player * * @Return true or false Integer * */ native kz_get_user_vip(id) /** * Set player OverTime Round Msg * * @param id ID of Kz Player * @param message[] Const Msg to show for the player * @param any Float, Sql, Integer, etc... * */ native kz_set_hud_overtime(id, const message[], {Float,Sql,Result,_}:...) /** * Register new Item for the MainMenu of the plugin * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer *
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kz_rewards_item_register
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native kz_rewards_item_register(const itemname[], const itemaccess[]) /** * Get Player Team * * @param id ID of Kz Player * * @Return N of Team Integer * */ native kz_get_user_team(id) /** * Set Player Team * * @param id ID of Kz Player * @param team Nє of Team * * @Return 1 Is the team is correct * */ native kz_set_user_team(id, team) /** * Open Player the Main Menu * * @param id ID of Kz Player * @param page Page of the menu * */
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kz_set_hud_overtime
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native kz_set_hud_overtime(id, const message[], {Float,Sql,Result,_}:...) /** * Register new Item for the MainMenu of the plugin * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer * */ native kz_mainmenu_item_register(const itemname[], const itemaccess[]) /** * Register new Item for the Rewards Menu when finish the map * * @param itemname[] Const Item Name to show in the menu * @param itemaccess[] Const Item Access * * @Return Nє of Item Integer * */ native kz_rewards_item_register(const itemname[], const itemaccess[]) /** * Get Player Team * * @param id ID of Kz Player * * @Return N of Team Integer
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kz_set_user_team
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native kz_set_user_team(id, team) /** * Open Player the Main Menu * * @param id ID of Kz Player * @param page Page of the menu * */ native kz_open_mainmenu(id, page=0) /** * Open Player the Rewards Menu * * @param id ID of Kz Player * @param page Page of the menu * */ native kz_open_rewardsmenu(id, page=0) /** * Cheat Deteccion * * @param id ID of Kz Player * @param const Cheat[] Set the name of the Cheat * */ native kz_cheat_detection(id, const Cheat[])
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