AMXX-BG.INFO ttt_stocks.inc Functions

ttt_stocks functions

All callable symbols documented in this include, grouped by declaration type.

Stocks

Name Signature
auto_exec_config stock auto_exec_config(const szName[]) {
create_icon_origin stock create_icon_origin(id, Float:origin[3], sprite, scale) // By sontung0 {
escape_mysql stock escape_mysql(string[], len) {
find_dead_body_1d stock find_dead_body_1d(id, array[], count) {
find_dead_body_2d stock find_dead_body_2d(id, array[33][]) {
FixedUnsigned16 stock FixedUnsigned16(Float:value, scale) {
get_dat_deadbody stock get_dat_deadbody(ent, Float:startOrigin[3], Float:endOrigin[3]) {
get_weapon_owner stock get_weapon_owner(ent) return get_pdata_cbase(ent, 41, 4)
ham_give_weapon stock ham_give_weapon(id, weapon[], val = 0) {
ham_strip_weapon stock ham_strip_weapon(id, const weapon[]) {
is_dead_body stock is_dead_body(classname[]) {
is_holding_dna_scanner stock is_holding_dna_scanner(id) {
move_grenade stock move_grenade() {
my_register_cvar stock my_register_cvar(name[], string[], description[], flags = 0, Float:fvalue = 0.0) {
normalize stock normalize(Float:fIn[3], Float:fOut[3], Float:fMul) // By sontung0 {
remove_user_shield stock remove_user_shield(id) {
set_attrib_all stock set_attrib_all(id, msg) {
set_attrib_special stock set_attrib_special(id, msg, special1, special2=-1, special3=-1, special4=-1) {
show_weapon stock show_weapon(id, weapon[]) {
strip_weapons stock strip_weapons(id) {
te_sprite stock te_sprite(id, Float:origin[3], sprite, scale) // By sontung0 {
ttt_find_valid_killer stock ttt_find_valid_killer(victim, killer) {
ttt_get_alivestate stock ttt_get_alivestate(id) {
ttt_get_gamemode stock ttt_get_gamemode() return ttt_get_globalinfo(GI_GAMEMODE)
ttt_get_kill_message stock ttt_get_kill_message(victim, killer, message[], len, type=0) {
ttt_get_playerstate stock ttt_get_playerstate(id) return ttt_get_playerdata(id, PD_PLAYERSTATE)
ttt_get_user_name stock ttt_get_user_name(id, name[], size) {
ttt_is_exception stock ttt_is_exception(victim) {
ttt_is_jailmap stock ttt_is_jailmap() {
ttt_log_api_error stock ttt_log_api_error(text[], plugin, params, any:...) {
ttt_log_to_file stock ttt_log_to_file(type, text[], any:...) {
ttt_make_deathmsg stock ttt_make_deathmsg(killer, victim, headshot, const weapon[], flags) {
ttt_return_check stock ttt_return_check(id) {
ttt_state_special stock ttt_state_special(player_state) {