uq_jumpstats_stocks.inc
Original include source with line numbers.
| 1 | /* Header generated by AMXX-Studio*/ |
| 2 | |
| 3 | new const KZ_DIR[] = "uq_jumpstats"; |
| 4 | new bool:g_userConnected[33],bool:g_alive[33]; |
| 5 | |
| 6 | bool:valid_id(id) |
| 7 | { |
| 8 | if(id>0 && id<33) |
| 9 | { |
| 10 | return true; |
| 11 | } |
| 12 | |
| 13 | return false; |
| 14 | } |
| 15 | |
| 16 | stock is_user_spectating_player(spectator, player) |
| 17 | { |
| 18 | if( !valid_id(spectator) || !valid_id(player) ) |
| 19 | return 0; |
| 20 | if( g_userConnected[spectator]==false || g_userConnected[player]==false ) |
| 21 | return 0; |
| 22 | if( g_alive[spectator] || !g_alive[player] ) |
| 23 | return 0; |
| 24 | |
| 25 | if( pev(spectator, pev_deadflag) != 2 ) |
| 26 | return 0; |
| 27 | |
| 28 | static specmode; |
| 29 | specmode = pev(spectator, pev_iuser1); |
| 30 | if( !(specmode == 1 || specmode == 2 || specmode == 4) ) |
| 31 | return 0; |
| 32 | |
| 33 | if( pev(spectator, pev_iuser2) == player ) |
| 34 | return 1; |
| 35 | |
| 36 | return 0; |
| 37 | } |
| 38 | stock get_spectated_player(spectator) |
| 39 | { |
| 40 | if( !valid_id(spectator) ) |
| 41 | return 0; |
| 42 | if( !g_userConnected[spectator] ) |
| 43 | return 0; |
| 44 | if( g_alive[spectator] ) |
| 45 | return 0; |
| 46 | if( pev(spectator, pev_deadflag) != 2 ) |
| 47 | return 0; |
| 48 | |
| 49 | static player, specmode; |
| 50 | specmode = pev(spectator, pev_iuser1); |
| 51 | if( !(specmode == 1 || specmode == 2 || specmode == 4) ) |
| 52 | return 0; |
| 53 | |
| 54 | player = pev(spectator, pev_iuser2); |
| 55 | |
| 56 | if( !valid_id(player) ) |
| 57 | return 0; |
| 58 | if( !g_userConnected[player] ) |
| 59 | return 0; |
| 60 | if( !g_alive[player] ) |
| 61 | return 0; |
| 62 | |
| 63 | return player; |
| 64 | } |
| 65 | stock Float:UpBhop_calc(Float:height) |
| 66 | { |
| 67 | if(height<=8 && height>0) |
| 68 | { |
| 69 | return 227.0; |
| 70 | } |
| 71 | else if(height<=16 && height>8) |
| 72 | { |
| 73 | return 225.0; |
| 74 | } |
| 75 | else if(height<=24 && height>16) |
| 76 | { |
| 77 | return 223.0; |
| 78 | } |
| 79 | else if(height<=32 && height>24) |
| 80 | { |
| 81 | return 221.0; |
| 82 | } |
| 83 | else if(height<=40 && height>32) |
| 84 | { |
| 85 | return 219.0; |
| 86 | } |
| 87 | else if(height<=48 && height>40) |
| 88 | { |
| 89 | return 217.0; |
| 90 | } |
| 91 | else if(height<=56 && height>48) |
| 92 | { |
| 93 | return 215.0; |
| 94 | } |
| 95 | else if(height<=64 && height>56) |
| 96 | { |
| 97 | return 213.0; |
| 98 | } |
| 99 | |
| 100 | return 0.0; |
| 101 | } |
| 102 | |
| 103 | bool:is_user_ducking( id ) { |
| 104 | if( !valid_id( id ) ) |
| 105 | return false; |
| 106 | |
| 107 | new Float:abs_min[3], Float:abs_max[3]; |
| 108 | |
| 109 | pev( id, pev_absmin, abs_min ); |
| 110 | pev( id, pev_absmax, abs_max ); |
| 111 | |
| 112 | abs_min[2] += 64.0; |
| 113 | |
| 114 | if( abs_min[2] < abs_max[2] ) |
| 115 | return false; |
| 116 | |
| 117 | return true; |
| 118 | } |
| 119 | |
| 120 | ///exolents fail/// |
| 121 | stock Float:GetFailedDistance(Float:ExDist, bool:ducking, Float:gravity, Float:jumpoff_origin[3], Float:current_velocity[3], Float:failed_origin[3], Float:failed_velocity[3] ) |
| 122 | { |
| 123 | static Float:airtime, Float:land_origin[3], Float:distance; |
| 124 | |
| 125 | if( ducking ) jumpoff_origin[2] -= 18.0; |
| 126 | |
| 127 | airtime = ((floatsqroot((failed_velocity[2] * failed_velocity[2]) - (2.0 * -gravity * (failed_origin[2] - jumpoff_origin[2])))*-1) - failed_velocity[2] ) / -gravity; |
| 128 | |
| 129 | land_origin[0] = floatabs( failed_origin[0] - jumpoff_origin[0] ) + floatabs( current_velocity[0] * airtime ); |
| 130 | land_origin[1] = floatabs( failed_origin[1] - jumpoff_origin[1] ) + floatabs( current_velocity[1] * airtime ); |
| 131 | |
| 132 | distance = vector_length(land_origin) + ExDist; |
| 133 | |
| 134 | if( ducking ) jumpoff_origin[2] += 18.0; |
| 135 | |
| 136 | return distance; |
| 137 | } |
| 138 | stock weapon_rank(maxspeed) |
| 139 | { |
| 140 | new rank; |
| 141 | |
| 142 | switch(maxspeed) |
| 143 | { |
| 144 | case 210: |
| 145 | rank = 0; |
| 146 | case 220: |
| 147 | rank = 1; |
| 148 | case 221: |
| 149 | rank = 2; |
| 150 | case 230: |
| 151 | rank = 3; |
| 152 | case 235: |
| 153 | rank = 4; |
| 154 | case 240: |
| 155 | rank = 5; |
| 156 | case 245: |
| 157 | rank = 6; |
| 158 | case 260: |
| 159 | rank = 7; |
| 160 | } |
| 161 | |
| 162 | return rank; |
| 163 | } |
| 164 | |
| 165 | stock weapon_maxspeed(rank) |
| 166 | { |
| 167 | new maxspeed; |
| 168 | |
| 169 | switch(rank) |
| 170 | { |
| 171 | case 0: |
| 172 | maxspeed = 210; |
| 173 | case 1: |
| 174 | maxspeed = 220; |
| 175 | case 2: |
| 176 | maxspeed = 221; |
| 177 | case 3: |
| 178 | maxspeed = 230; |
| 179 | case 4: |
| 180 | maxspeed = 235; |
| 181 | case 5: |
| 182 | maxspeed = 240; |
| 183 | case 6: |
| 184 | maxspeed = 245; |
| 185 | case 7: |
| 186 | maxspeed = 260; |
| 187 | } |
| 188 | |
| 189 | return maxspeed; |
| 190 | } |
| 191 | stock Float:LandingCalculate(id,Float:landing_orig[3], Float:jumpoff_origin[3]) |
| 192 | { |
| 193 | new Float:tmplandorg[3],Float:tmplandorigin[3]; |
| 194 | |
| 195 | for(new i=0,ii=-18;i<3;i++,ii=ii+18) |
| 196 | { if(floatabs(landing_orig[0]-jumpoff_origin[0])>floatabs(landing_orig[1]-jumpoff_origin[1])) |
| 197 | { |
| 198 | tmplandorigin=landing_orig; |
| 199 | tmplandorigin[1]=tmplandorigin[1]+ii; |
| 200 | |
| 201 | if(landing_orig[0]-jumpoff_origin[0]>0) |
| 202 | { |
| 203 | tmplandorigin[0]=tmplandorigin[0]+16; |
| 204 | |
| 205 | |
| 206 | tmplandorg[0]=landing_orig[0]-330; |
| 207 | tmplandorg[1]=landing_orig[1]+ii; |
| 208 | tmplandorg[2]=landing_orig[2]; |
| 209 | } |
| 210 | else if(landing_orig[0]-jumpoff_origin[0]<0) |
| 211 | { |
| 212 | tmplandorigin[0]=tmplandorigin[0]-16; |
| 213 | |
| 214 | |
| 215 | tmplandorg[0]=landing_orig[0]+330; |
| 216 | tmplandorg[1]=landing_orig[1]+ii; |
| 217 | tmplandorg[2]=landing_orig[2]; |
| 218 | } |
| 219 | } |
| 220 | else if(floatabs(landing_orig[0]-jumpoff_origin[0])<floatabs(landing_orig[1]-jumpoff_origin[1])) |
| 221 | { |
| 222 | tmplandorigin=landing_orig; |
| 223 | tmplandorigin[0]=tmplandorigin[0]+ii; |
| 224 | |
| 225 | if(landing_orig[1]-jumpoff_origin[1]>0) |
| 226 | { |
| 227 | tmplandorigin[1]=tmplandorigin[1]+16; |
| 228 | |
| 229 | |
| 230 | tmplandorg[0]=landing_orig[0]+ii; |
| 231 | tmplandorg[1]=landing_orig[1]-330; |
| 232 | tmplandorg[2]=landing_orig[2]; |
| 233 | } |
| 234 | else if(landing_orig[1]-jumpoff_origin[1]<0) |
| 235 | { |
| 236 | tmplandorigin[1]=tmplandorigin[1]-16; |
| 237 | |
| 238 | |
| 239 | tmplandorg[0]=landing_orig[0]+ii; |
| 240 | tmplandorg[1]=landing_orig[1]+330; |
| 241 | tmplandorg[2]=landing_orig[2]; |
| 242 | } |
| 243 | } |
| 244 | new Float:Orgland[3],Float:startOrgland[3]; |
| 245 | |
| 246 | engfunc(EngFunc_TraceLine,tmplandorigin, tmplandorg, IGNORE_GLASS | IGNORE_MONSTERS, id, 0); |
| 247 | get_tr2( 0, TR_vecEndPos, Orgland); |
| 248 | |
| 249 | engfunc(EngFunc_TraceLine,Orgland, tmplandorigin, IGNORE_GLASS | IGNORE_MONSTERS, id, 0); |
| 250 | get_tr2( 0, TR_vecEndPos, startOrgland); |
| 251 | |
| 252 | if(get_distance_f(tmplandorigin,startOrgland)!=0.0) |
| 253 | return get_distance_f(tmplandorigin,startOrgland); |
| 254 | } |
| 255 | return 0.0; |
| 256 | } |
| 257 | bool:check_for_bug_distance(Float:check_distance,type,mSpeed) |
| 258 | { |
| 259 | new minys=floatround((250.0-mSpeed)*0.73,floatround_floor); |
| 260 | if(type==1 && check_distance>(260-minys)) |
| 261 | { |
| 262 | return true; |
| 263 | } |
| 264 | else if(type==2 && check_distance>(277-minys)) |
| 265 | { |
| 266 | return true; |
| 267 | } |
| 268 | else if(type==3 && check_distance>(253-minys)) |
| 269 | { |
| 270 | return true; |
| 271 | } |
| 272 | else if(type==4 && check_distance>200) |
| 273 | { |
| 274 | return true; |
| 275 | } |
| 276 | else if(type==5 && check_distance>225-minys) |
| 277 | { |
| 278 | return true; |
| 279 | } |
| 280 | else if(type==6 && check_distance>180-minys) |
| 281 | { |
| 282 | return true; |
| 283 | } |
| 284 | |
| 285 | return false; |
| 286 | } |
| 287 | stock kz_get_configsdir(name[], len) |
| 288 | { |
| 289 | new lalin[64]; |
| 290 | get_localinfo("amxx_configsdir", lalin,63); |
| 291 | |
| 292 | return formatex(name, len, "%s/%s", lalin, KZ_DIR); |
| 293 | } |
| 294 | stock replace_colors(message[], len) |
| 295 | { |
| 296 | replace_all(message, len, "!g", "^x04") |
| 297 | replace_all(message, len, "!t", "^x03") |
| 298 | replace_all(message, len, "!y", "^x01") |
| 299 | } |
| 300 | /* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE |
| 301 | *{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par } |
| 302 | */ |
| 303 | |