wsmskins_const.inc
Original include source with line numbers.
| 1 | #if defined _rsmskins_const_included |
| 2 | #endinput |
| 3 | #endif |
| 4 | |
| 5 | #define _rsmskins_const_included |
| 6 | #include <reapi_stocks> |
| 7 | |
| 8 | /** |
| 9 | * Maximum buffer length for queries. |
| 10 | */ |
| 11 | #define MAX_QUERY_LENGTH 1024 |
| 12 | |
| 13 | /** |
| 14 | * Maximum buffer length for queries. |
| 15 | */ |
| 16 | #define MAX_DATA_LENGTH 512 |
| 17 | |
| 18 | /** |
| 19 | * Maximum buffer length for queries. |
| 20 | */ |
| 21 | #define MAX_ITEM_LENGTH 128 |
| 22 | |
| 23 | /** |
| 24 | * Maximum buffer length for queries. |
| 25 | */ |
| 26 | #define MAX_INFO_LENGTH 35 |
| 27 | |
| 28 | /** |
| 29 | * Maximum buffer length for queries. |
| 30 | */ |
| 31 | #define MAX_NUM_LENGTH 16 |
| 32 | |
| 33 | /** |
| 34 | * Maximum buffer length for integers. |
| 35 | */ |
| 36 | #define MAX_INT_LENGTH 7 |
| 37 | |
| 38 | /** |
| 39 | * Maximum buffer length for queries. |
| 40 | */ |
| 41 | #define MAX_WEAPONS_EX 25 |
| 42 | |
| 43 | /* |
| 44 | * Task for menu status update. |
| 45 | */ |
| 46 | #define TASK_UPDATE 2435 |
| 47 | |
| 48 | /* |
| 49 | * Task for regeneration. |
| 50 | */ |
| 51 | #define TASK_REGEN 5432 |
| 52 | |
| 53 | /* |
| 54 | * No weapon string. |
| 55 | */ |
| 56 | #define WEAPON_NONE "n/a" |
| 57 | |
| 58 | /* |
| 59 | * Default gravity amount. |
| 60 | */ |
| 61 | #define DEFAULT_GRAVITY_AMOUNT 800 |
| 62 | |
| 63 | /* |
| 64 | * Default max amounts for health, armor and money on kill. |
| 65 | */ |
| 66 | #define DEFAULT_MAX_AMOUNT 100 |
| 67 | |
| 68 | /* |
| 69 | * Default FX rendering amount. |
| 70 | */ |
| 71 | #define DEFAULT_FX_AMOUNT 19 |
| 72 | |
| 73 | /* |
| 74 | * Default brightness rendering amount. |
| 75 | */ |
| 76 | #define DEFAULT_BRIGHTNESS_AMOUNT 40 |
| 77 | |
| 78 | /** |
| 79 | * Weapon ID types. |
| 80 | */ |
| 81 | enum |
| 82 | { |
| 83 | WEAPON_KNIFE_EX, |
| 84 | WEAPON_GLOCK18_EX, |
| 85 | WEAPON_USP_EX, |
| 86 | WEAPON_P228_EX, |
| 87 | WEAPON_DEAGLE_EX, |
| 88 | WEAPON_FIVESEVEN_EX, |
| 89 | WEAPON_ELITE_EX, |
| 90 | WEAPON_M3_EX, |
| 91 | WEAPON_XM1014_EX, |
| 92 | WEAPON_TMP_EX, |
| 93 | WEAPON_MAC10_EX, |
| 94 | WEAPON_MP5N_EX, |
| 95 | WEAPON_UMP45_EX, |
| 96 | WEAPON_P90_EX, |
| 97 | WEAPON_M249_EX, |
| 98 | WEAPON_GALIL_EX, |
| 99 | WEAPON_FAMAS_EX, |
| 100 | WEAPON_AK47_EX, |
| 101 | WEAPON_M4A1_EX, |
| 102 | WEAPON_SG552_EX, |
| 103 | WEAPON_AUG_EX, |
| 104 | WEAPON_SCOUT_EX, |
| 105 | WEAPON_AWP_EX, |
| 106 | WEAPON_G3SG1_EX, |
| 107 | WEAPON_SG550_EX |
| 108 | } |
| 109 | |
| 110 | /** |
| 111 | * Safe types. |
| 112 | */ |
| 113 | enum |
| 114 | { |
| 115 | SAVE_NONE, |
| 116 | SAVE_NVAULT, |
| 117 | SAVE_SQLITE |
| 118 | } |
| 119 | |
| 120 | /** |
| 121 | * Vault types. |
| 122 | */ |
| 123 | enum |
| 124 | { |
| 125 | VAULT_SAVE, |
| 126 | VAULT_LOAD |
| 127 | } |
| 128 | |
| 129 | /** |
| 130 | * SQLite data types. |
| 131 | */ |
| 132 | enum |
| 133 | { |
| 134 | SQLITE_SAVE, |
| 135 | SQLITE_LOAD |
| 136 | } |
| 137 | |
| 138 | /** |
| 139 | * Save types. |
| 140 | */ |
| 141 | enum |
| 142 | { |
| 143 | SAVE_NAME, |
| 144 | SAVE_IP, |
| 145 | SAVE_STEAMID |
| 146 | } |
| 147 | |
| 148 | /** |
| 149 | * Check types. |
| 150 | */ |
| 151 | enum |
| 152 | { |
| 153 | CHECK_NAME, |
| 154 | CHECK_ATRIBUTES, |
| 155 | CHECK_ACCESS |
| 156 | } |
| 157 | |
| 158 | /** |
| 159 | * Cvars. |
| 160 | */ |
| 161 | enum _:Settings |
| 162 | { |
| 163 | SAVE_SKINS, |
| 164 | SAVE_TYPE, |
| 165 | MENU_FLAGS[MAX_NUM_LENGTH], |
| 166 | MENU_REOPEN, |
| 167 | SPAWN_ONLY, |
| 168 | CHAT_PREFIX[MAX_NAME_LENGTH] |
| 169 | } |
| 170 | |
| 171 | /** |
| 172 | * Weapon list types. |
| 173 | */ |
| 174 | enum _:WeaponsList |
| 175 | { |
| 176 | WeaponId, |
| 177 | WeaponName[MAX_NAME_LENGTH] |
| 178 | } |
| 179 | |
| 180 | /** |
| 181 | * Model types. |
| 182 | */ |
| 183 | enum _:ModelType |
| 184 | { |
| 185 | V_MODEL, |
| 186 | P_MODEL |
| 187 | } |
| 188 | |
| 189 | /** |
| 190 | * Health values. |
| 191 | */ |
| 192 | enum _:HealthValues |
| 193 | { |
| 194 | HEALTH_AMOUNT, |
| 195 | HEALTH_MAX |
| 196 | } |
| 197 | |
| 198 | /** |
| 199 | * Armor values. |
| 200 | */ |
| 201 | enum _:ArmorValues |
| 202 | { |
| 203 | ARMOR_AMOUNT, |
| 204 | ARMOR_MAX |
| 205 | } |
| 206 | |
| 207 | /** |
| 208 | * Money values. |
| 209 | */ |
| 210 | enum _:MoneyValues |
| 211 | { |
| 212 | MONEY_AMOUNT, |
| 213 | MONEY_MAX |
| 214 | } |
| 215 | |
| 216 | /** |
| 217 | * Glow values. |
| 218 | */ |
| 219 | enum _:GlowValues |
| 220 | { |
| 221 | GLOW_RED, |
| 222 | GLOW_GREEN, |
| 223 | GLOW_BLUE, |
| 224 | GLOW_BRIGHTNESS, |
| 225 | GLOW_FX, |
| 226 | GLOW_RENDER |
| 227 | } |
| 228 | |
| 229 | /** |
| 230 | * Knockback values. |
| 231 | */ |
| 232 | enum _:KnockValues |
| 233 | { |
| 234 | KNOCK_POWER, |
| 235 | KNOCK_VELOCITY |
| 236 | } |
| 237 | |
| 238 | /** |
| 239 | * Regeneration values. |
| 240 | */ |
| 241 | enum _:RegenValues |
| 242 | { |
| 243 | REGEN_HEALTH, |
| 244 | REGEN_MAXHEALTH, |
| 245 | REGEN_INTERVAL |
| 246 | } |
| 247 | |
| 248 | /** |
| 249 | * Weapons info types. |
| 250 | */ |
| 251 | enum _:WeaponsInfo |
| 252 | { |
| 253 | WpnName[MAX_RESOURCE_PATH_LENGTH], |
| 254 | WpnSkinName[MAX_USER_INFO_LENGTH], |
| 255 | WpnSkinModel[MAX_RESOURCE_PATH_LENGTH], |
| 256 | Description[MAX_USER_INFO_LENGTH], |
| 257 | Level, |
| 258 | Flags[MAX_NUM_LENGTH], |
| 259 | Damage[MAX_NUM_LENGTH], |
| 260 | Gravity, |
| 261 | Float:Speed, |
| 262 | SilentSteps, |
| 263 | Protection[MAX_NUM_LENGTH], |
| 264 | Health[HealthValues], |
| 265 | Armor[ArmorValues], |
| 266 | Money[MoneyValues], |
| 267 | Glow[GlowValues], |
| 268 | Knockback[KnockValues], |
| 269 | Regeneration[RegenValues] |
| 270 | } |