zp50_admin_commands functions
All callable symbols documented in this include, grouped by declaration type.
Natives
| Name | Signature |
|---|---|
| zp_admin_commands_human | native zp_admin_commands_human(id, player) /** * Manually executes admin command: zp_nemesis. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_nemesis(id, player) /** * Manually executes admin command: zp_survivor. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_survivor(id, player) /** * Manually executes admin command: zp_respawn. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_respawn(id, player) /** |
| zp_admin_commands_nemesis | native zp_admin_commands_nemesis(id, player) /** * Manually executes admin command: zp_survivor. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_survivor(id, player) /** * Manually executes admin command: zp_respawn. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_respawn(id, player) /** * Manually executes admin command: zp_start_game_mode. * * @param id Admin player index. * @param game_mode_id A valid game mode ID. * @return True on success, false otherwise. */ native zp_admin_commands_start_mode(id, game_mode_id) |
| zp_admin_commands_respawn | native zp_admin_commands_respawn(id, player) /** * Manually executes admin command: zp_start_game_mode. * * @param id Admin player index. * @param game_mode_id A valid game mode ID. * @return True on success, false otherwise. */ native zp_admin_commands_start_mode(id, game_mode_id) |
| zp_admin_commands_start_mode | native zp_admin_commands_start_mode(id, game_mode_id) |
| zp_admin_commands_survivor | native zp_admin_commands_survivor(id, player) /** * Manually executes admin command: zp_respawn. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_respawn(id, player) /** * Manually executes admin command: zp_start_game_mode. * * @param id Admin player index. * @param game_mode_id A valid game mode ID. * @return True on success, false otherwise. */ native zp_admin_commands_start_mode(id, game_mode_id) |
| zp_admin_commands_zombie | native zp_admin_commands_zombie(id, player) /** * Manually executes admin command: zp_human. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_human(id, player) /** * Manually executes admin command: zp_nemesis. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_nemesis(id, player) /** * Manually executes admin command: zp_survivor. * * @param id Admin player index. * @param player Target player index. * @return True on success, false otherwise. */ native zp_admin_commands_survivor(id, player) /** |