zp50_buy_menus.inc
Original include source with line numbers.
| 1 | #if defined _zp50_buy_menus_included |
| 2 | #endinput |
| 3 | #endif |
| 4 | #define _zp50_buy_menus_included |
| 5 | |
| 6 | #include <zp50_core> |
| 7 | |
| 8 | #if AMXX_VERSION_NUM >= 175 |
| 9 | #pragma reqlib zp50_buy_menus |
| 10 | #if !defined AMXMODX_NOAUTOLOAD |
| 11 | #pragma loadlib zp50_buy_menus |
| 12 | #endif |
| 13 | #else |
| 14 | #pragma library zp50_buy_menus |
| 15 | #endif |
| 16 | |
| 17 | |
| 18 | /** |
| 19 | * Shows available buy menus for player and enables them |
| 20 | * back again if automatic weapon selection was enabled. |
| 21 | * |
| 22 | * @param id Player index. |
| 23 | */ |
| 24 | native zp_buy_menus_show(id) |
| 25 | |