AMXX-BG.INFO zp50_class_nemesis.inc Raw include

zp50_class_nemesis.inc

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1 #if defined _zp50_class_nemesis_included
2 #endinput
3 #endif
4 #define _zp50_class_nemesis_included
5
6 #include <zp50_class_zombie>
7
8 #if AMXX_VERSION_NUM >= 175
9 #pragma reqlib zp50_class_nemesis
10 #if !defined AMXMODX_NOAUTOLOAD
11 #pragma loadlib zp50_class_nemesis
12 #endif
13 #else
14 #pragma library zp50_class_nemesis
15 #endif
16
17
18 /**
19 * Returns whether a player is a Nemesis.
20 *
21 * @param id Player index.
22 * @return True if it is, false otherwise.
23 */
24 native zp_class_nemesis_get(id)
25
26 /**
27 * Forces a player to become a Nemesis.
28 *
29 * @param id Player index.
30 * @return True on success, false otherwise.
31 */
32 native zp_class_nemesis_set(id)
33
34 /**
35 * Returns number of alive nemesis.
36 *
37 * @return Nemesis count.
38 */
39 native zp_class_nemesis_get_count()
40