zp50_deathmatch.inc
Original include source with line numbers.
| 1 | #if defined _zp50_deathmatch_included |
| 2 | #endinput |
| 3 | #endif |
| 4 | #define _zp50_deathmatch_included |
| 5 | |
| 6 | #include <zp50_core> |
| 7 | |
| 8 | |
| 9 | /** |
| 10 | * Called before the deathmatch module respawns a player. |
| 11 | * Returning PLUGIN_HANDLED will block respawn. |
| 12 | * |
| 13 | * @param id Player index. |
| 14 | */ |
| 15 | forward zp_fw_deathmatch_respawn_pre(id) |
| 16 | |