aes_set_player_exp

Sets player experience

Syntax

native aes_set_player_exp(player,Float:exp,bool:no_forward = false,bool:force = false)

Usage

player player id
exp experience value
no_forward dont trigger forward functions on level up or level down
force force even if track paused

Return

AES_RT_NO — on track pause or player not tracked yet

Defined in aes_v.inc at line 49 . This documentation was automatically generated from source.