cs_set_player_weap_restrict
Enables/disables weapon restrictions for a specific player. Note: if you pass an empty bitsum, all weapons will be restricted.
Syntax
native cs_set_player_weap_restrict(id, set, allowed_bitsum = 0, allowed_default = 0) /** * Returns whether a player has weapon restrictions enabled. In the case * that he does, also returns allowed_bistum and allowed_default (by referenced). * * @param id Player index. * @param allowed_bitsum Bitsum containing allowed weapons. * @param allowed_default Default allowed weapon to switch back to. (in CSW_ format) * @return True if restrictions are enabled, false otherwise. */ native cs_get_player_weap_restrict(id, &allowed_bitsum=0, &allowed_default=0)
Usage
| id | Player index. |
| set | True to enable, false to remove restrictions. |
| allowed_bitsum | Bitsum containing allowed weapons. |
| allowed_default | Default allowed weapon to switch back to. (in CSW_ format) |
Defined in
cs_weap_restrict_api.inc
at line 25
.
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