csdm_RemoveWeapon

Called when CSDM is about to remove a weapon. Return PLUGIN_HANDLED to block. owner - The player who owned this weapon. entity_id - The entity index of the weapon. box_id - If the weapon is boxed, this will be set to the boxed entity index..

Syntax

forward csdm_RemoveWeapon(owner, entity_id, boxed_id)

Usage

owner
entity_id
boxed_id
Defined in csdm.inc at line 87 . This documentation was automatically generated from source.