csdm_RemoveWeapon
Called when CSDM is about to remove a weapon. Return PLUGIN_HANDLED to block. owner - The player who owned this weapon. entity_id - The entity index of the weapon. box_id - If the weapon is boxed, this will be set to the boxed entity index..
Syntax
forward csdm_RemoveWeapon(owner, entity_id, boxed_id)
Usage
| owner | — |
| entity_id | — |
| boxed_id | — |
Defined in
csdm.inc
at line 87
.
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