crxknives_get_attribute_float

Returns the float value from a knife attribute.

Syntax

native bool:crxknives_get_attribute_float(id, const attribute[], &Float:dest, bool:playerid = true) /** * Returns the string value from a knife attribute. * * @note You can also return the knife name by using the "NAME" attribute. * * @param id Client index * @param attribute Knife attribute * @param dest Buffer to store the value in * @param len Max buffer length * @param playerid If set to false, the "id" parameter will be treated as a knife index instead * @return True if the client or knife has that attribute set, false otherwise */ native bool:crxknives_get_attribute_str(id, const attribute[], dest[], len, bool:playerid = true) /** * Returns the total number of registered knives. * * @return Total number of registered knives */ native crxknives_get_knives_num() /** * Gets the client's current knife. * * @param id Client index * @return Client's knife index */ native crxknives_get_user_knife(id)

Usage

id Client index
attribute Knife attribute
dest Float variable to store the value in
playerid If set to false, the "id" parameter will be treated as a knife index instead

Return

True — if the client or knife has that attribute set, false otherwise

Defined in crxknives.inc at line 59 . This documentation was automatically generated from source.