DHUD_display
Display Dynamic HUD message
Syntax
native DHUD_display(id, dhud, Float:fInterval = 0.1, channel = 4, const szMessage[], any:...)
Usage
| id | Index of player or 0 for all |
| dhud | dhud handle |
| fInterval | Period of updating frames |
| channel | Channel od HUD, from 1 to 4 |
| szMessage | — |
Return
1 — on success, 0 on failure
Defined in
dHUD.inc
at line 81
.
This documentation was automatically generated from source.