fwStopAnimation
Called when message animation is stoped
Syntax
forward fwStopAnimation(id, dhud, bool:finished)
Usage
| id | Target, player index or 0 for all |
| dhud | dhud handle |
| finished | true when every frame was displayed, false when message cleared or replaced |
Defined in
dHUD.inc
at line 163
.
This documentation was automatically generated from source.