get_FRC_holdtime
No description available for this symbol.
Syntax
native get_FRC_holdtime(flashed) /* * This will set the hold time of the flash [Use this in fw_FRC_preflash forward!] * Duration is in 0.1 seconds! * Will return -1 on invalid call! */ native set_FRC_holdtime(flashed, duration) /* * Gets the number of time a player can flash his teammates */ native get_FRC_flash_limit() /* * Gets the exploding flashbang entity */ native get_FRC_exploding_flash() /* * Gets the owner of the exploding flashbang */ native get_FRC_exploding_owner() /* * If flasher != 0 then this function will be hookable with fw_FRC_preflash and fw_FRC_postflash, and the flash entity will be equal with flasher! * If flasher == 0 then this function will be unhookable * * Params: * holdtime: Time that the screenfade maintains its color before fading
Usage
| flashed | — |
Defined in
frc.inc
at line 234
.
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