set_user_exp
Sets a player's new experience amount.
Syntax
native set_user_exp(id, iExp) /** * Returns a player's current rank. * * @param id Player index. * @param szRank String * @param iLen String length * @return Internal rank name, or nothing if not yet connected. * * Example: get_user_rank_name(id, szRank, charsmax(szRank)) */ native get_user_rank_name(id, szRank[], iLen) /** * Returns a player's next level needed experience. * * @param id Player index. * @return Internal next level needed experience, or 0 if max rank reached. */ native get_user_next_exp(id) /** * Returns a player's next level needed experience. * * @param id Player index. * @return Internal next level, or 0 if max rank reached. */ native get_user_next_level(id)
Usage
| id | Player index. |
| iExp | A valid experience number |
Return
True — on success, false otherwise.
Defined in
rank_system_huehue.inc
at line 53
.
This documentation was automatically generated from source.