set_user_level

Sets a player's new level.

Syntax

native set_user_level(id, iLevel) /** * Returns a player's current experience. * * @param id Player index. * @return Internal experience, or -1 if not yet connected. */ native get_user_exp(id) /** * Sets a player's new experience amount. * * @param id Player index. * @param iExp A valid experience number * @return True on success, false otherwise. * * Example: set_user_exp(id, get_user_exp(id) + 10) */ native set_user_exp(id, iExp) /** * Returns a player's current rank. * * @param id Player index. * @param szRank String * @param iLen String length * @return Internal rank name, or nothing if not yet connected. *

Usage

id Player index.
iLevel A valid level number

Return

True — on success, false otherwise.

Defined in rank_system_huehue.inc at line 33 . This documentation was automatically generated from source.