zp_round_started
Called when the ZP round starts, i.e. first zombie is chosen or a game mode begins.
Syntax
forward zp_round_started(gamemode, id) /** * Called when the round ends. * * @param winteam Team which has won the round. */ forward zp_round_ended(winteam) /** * Called when a player gets infected. * * @param id Player index who was infected. * @param infector Player index who infected him (if applicable). * @param nemesis Whether the player was turned into a nemesis. */ forward zp_user_infected_pre(id, infector, nemesis) forward zp_user_infected_post(id, infector, nemesis) /** * Called when a player turns back to human. * * @param id Player index who was cured. * @param survivor Whether the player was turned into a survivor. */ forward zp_user_humanized_pre(id, survivor) forward zp_user_humanized_post(id, survivor) /** * Called on a player infect/cure attempt. You can use this to block
Usage
| gamemode | Mode which has started. |
| id | Affected player's index (if applicable). |
Defined in
zombieplague.inc
at line 405
.
This documentation was automatically generated from source.