zp_user_infected_pre
Called when a player gets infected.
Syntax
forward zp_user_infected_pre(id, infector, nemesis) forward zp_user_infected_post(id, infector, nemesis) /** * Called when a player turns back to human. * * @param id Player index who was cured. * @param survivor Whether the player was turned into a survivor. */ forward zp_user_humanized_pre(id, survivor) forward zp_user_humanized_post(id, survivor) /** * Called on a player infect/cure attempt. You can use this to block * an infection/humanization by returning ZP_PLUGIN_HANDLED in your plugin. * * Note: Right now this is only available after the ZP round starts, since some * situations (like blocking a first zombie's infection) are not yet handled. */ forward zp_user_infect_attempt(id, infector, nemesis) forward zp_user_humanize_attempt(id, survivor) /** * Called when a player buys an extra item from the ZP menu. * * Note: You can now return ZP_PLUGIN_HANDLED in your plugin to block * the purchase and the player will be automatically refunded. * * @param id Player index of purchaser. * @param itemid Internal extra item ID.
Usage
| id | Player index who was infected. |
| infector | Player index who infected him (if applicable). |
| nemesis | Whether the player was turned into a nemesis. |
Defined in
zombieplague.inc
at line 421
.
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