rg_get_user_weapon
No description available for this symbol.
Syntax
stock WeaponIdType:rg_get_user_weapon(const player, InventorySlotType:iSlot, &pWeapon = NULLENT) {
Usage
| player | — |
| iSlot | — |
| pWeapon | — |
Return
WeaponIdType — This function has no return value.
Defined in
reapi_stocks.inc
at line 696
.
This documentation was automatically generated from source.