zp_get_extra_item_id

Returns an extra item's ID.

Syntax

native zp_get_extra_item_id(const name[]) /** * Returns a zombie class' ID. * * @param name Class name to look for. * @return Internal zombie class ID, or -1 if not found. */ native zp_get_zombie_class_id(const name[]) /** * Called when the ZP round starts, i.e. first zombie * is chosen or a game mode begins. * * @param gamemode Mode which has started. * @param id Affected player's index (if applicable). */ forward zp_round_started(gamemode, id) /** * Called when the round ends. * * @param winteam Team which has won the round. */ forward zp_round_ended(winteam) /** * Called when a player gets infected. * * @param id Player index who was infected.

Usage

name Item name to look for.

Return

Internal — extra item ID, or -1 if not found.

Defined in zombieplaguenew1.3.inc at line 426 . This documentation was automatically generated from source.