zp_class_zombie_register_kb

Registers a zombie class' knockback multiplier.

Syntax

native zp_class_zombie_register_kb(classid, Float:knockback) /** * Returns a zombie class' ID. * * @param name Class name to look for. * @return Internal zombie class ID, or ZP_INVALID_ZOMBIE_CLASS if not found. */ native zp_class_zombie_get_id(const real_name[]) /** * Returns a zombie class' name. * * @param classid A valid zombie class ID. * @param name The buffer to store the string in. * @param len Character size of the output buffer. * @return True on success, false otherwise. */ native zp_class_zombie_get_name(classid, name[], len) /** * Returns a zombie class' real name (used when registering the class). * * @param classid A valid zombie class ID. * @param name The buffer to store the string in. * @param len Character size of the output buffer. * @return True on success, false otherwise. */ native zp_class_zombie_get_real_name(classid, real_name[], len)

Usage

classid A valid zombie class ID.
knockback Knockback multiplier.

Return

True — on success, false otherwise.

Defined in zp50_class_zombie.inc at line 94 . This documentation was automatically generated from source.