AMXX-BG.INFO reapi_stocks.inc

reapi_stocks

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Constants

Name Description
_reapi_stocks_included
AMMO_338MAGNUM
AMMO_357SIG
AMMO_45ACP
AMMO_50AE
AMMO_556NATO
AMMO_556NATOBOX
AMMO_57MM
AMMO_762NATO
AMMO_9MM
AMMO_BUCKSHOT
AMMO_C4
AMMO_FLASHBANG
AMMO_HEGRENADE
AMMO_MAX_TYPES
AMMO_NONE
AMMO_SMOKEGRENADE
bPercent = szNewMath[strlen(szNewMath) - 1] == '%'
bShieldDrawn = get_member(player, m_bShieldDrawn)
C4_SLOT
CLIENT_IN_DUCK = 15.0
CLIENT_NOT_IN_DUCK = 35.0
continue
cOperator = szNewMath[0]
count = get_member(entity, m_Armoury_iCount)
ctScore = iAddPoints
else
enum
Event = ROUND_NONE
GAT_GIVE_AMMO
GAT_SET_AMMO
GRENADE_SLOT
GRENADES_BIT_SUM = ((1<<_:WEAPON_HEGRENADE)|(1<<_:WEAPON_SMOKEGRENADE)|(1<<_:WEAPON_FLASHBANG))
iAnimDesired = 0;
iCalculate = (iNum * iMath) / 100
id = precache_generic(model)
iMath = str_to_num(szNewMath)
iMsgReceiveW = get_user_msgid("ReceiveW")
iNumLen = num_to_str(iValue, szBuffer, charsmax(szBuffer))
item = get_member(item, m_pNext)
iValue = abs( iValue );
KNIFE_SLOT
model = rg_get_user_class(player)
NOCLIP_WEAPONS_BIT_SUM = (GRENADES_BIT_SUM|(1<<_:WEAPON_KNIFE)|(1<<_:WEAPON_C4))
NONE_SLOT
PISTOL_SLOT
PRIMARY_WEAPON_SLOT
PRIMARY_WEAPONS_BIT_SUM
PRIMARY_WEAPONS_WITH_SCOPE_BIT_SUM = (1<<_:WEAPON_SCOUT)|(1<<_:WEAPON_AUG)|(1<<_:WEAPON_SG550)|(1<<_:WEAPON_AWP)|(1<<_:WEAPON_G3SG1)|(1<<_:WEAPON_SG552)
return
REWARD_ALL_HOSTAGES_RESCUED
REWARD_BOMB_DEFUSED
REWARD_BOMB_EXPLODED
REWARD_BOMB_PLANTED
REWARD_CTS_PREVENT_ESCAPE
REWARD_CTS_WIN
REWARD_ESCAPING_TT_NEUTRALIZED
REWARD_HOSTAGE_NOT_RESCUED
REWARD_LOSER_BONUS_ADD
REWARD_LOSER_BONUS_DEFAULT
REWARD_LOSER_BONUS_MAX
REWARD_LOSER_BONUS_MIN
REWARD_RESCUED_HOSTAGE
REWARD_TARGET_BOMB
REWARD_TARGET_BOMB_SAVED
REWARD_TERRORISTS_ESCAPED
REWARD_TERRORISTS_WIN
REWARD_TOOK_HOSTAGE
REWARD_TOOK_HOSTAGE_ACC
REWARD_VIP_ASSASSINATED
REWARD_VIP_ESCAPED
REWARD_VIP_NOT_ESCAPED
SECONDARY_WEAPONS_BIT_SUM = ((1<<_:WEAPON_P228)|(1<<_:WEAPON_ELITE)|(1<<_:WEAPON_FIVESEVEN)|(1<<_:WEAPON_USP)|(1<<_:WEAPON_GLOCK18)|(1<<_:WEAPON_DEAGLE))
ttScore = iAddPoints
uid = rg_give_item(player, pszName, type)
WEATHER_NONE
WEATHER_RAIN
WEATHER_SNOW