rg_dmg_radius
No description available for this symbol.
Syntax
native rg_dmg_radius(Float:vecSrc[3], const inflictor, const attacker, const Float:flDamage, const Float:flRadius, const iClassIgnore, const bitsDamageType)
Usage
| inflictor | — |
| attacker | — |
| flDamage | — |
| flRadius | — |
| iClassIgnore | — |
| bitsDamageType | — |
Defined in
reapi_gamedll.inc
at line 296
.
This documentation was automatically generated from source.