rg_set_global_iteminfo
Sets a parameter of the global CBasePlayerItem::m_ItemInfoArray array
Syntax
native rg_set_global_iteminfo(const {WeaponIdType,_}:weapon_id, ItemInfo:type, any:...)
Usage
| WeaponIdType | — |
| weapon_id | Weapon id, see WEAPON_* constants |
| type | Item info type. See ItemInfo constants. |
Notes
To have effect on client side (i.g. ammo size on HUD) you should
Defined in
reapi_gamedll.inc
at line 913
.
This documentation was automatically generated from source.