rg_fire_bullets

No description available for this symbol.

Syntax

native rg_fire_bullets(const inflictor, const attacker, const shots, Float:vecSrc[3], Float:vecDirShooting[3], Float:vecSpread[3], const Float:flDistance, const Bullet:iBulletType, const iTracerFreq, const iDamage)

Usage

inflictor
attacker
shots
flDistance
iBulletType
iTracerFreq
iDamage
Defined in reapi_gamedll.inc at line 346 . This documentation was automatically generated from source.