bb_drop_pre
Called when a player drops an entity Before entity actually dropped
Syntax
forward bb_drop_pre(id, entity) /** * Called when a player drops an entity * After the entity is dropped * * @param id Player index forwarding the event. * @param entity The entity index being dropped */ forward bb_drop_post(id, entity) /** * Called when a player receives a new color * Only when they random or select from menu * * @param id Player index forwarding the event. * @param color The entity index being dropped */ forward bb_new_color(id, color) /** * Called when a player locks an entity * Before entity actually locked * * @param id Player index forwarding the event. * @param entity The entity index being locked */ forward bb_lock_pre(id, entity) /**
Usage
| id | Player index forwarding the event. |
| entity | The entity index being dropped |
Defined in
basebuilder.inc
at line 339
.
This documentation was automatically generated from source.