bb_unlock_block

Unlocks specified block if applicable.

Syntax

native bb_unlock_block(id, entity) /** * Releases the zombies if valid. */ native bb_release_zombies() /** * Sets their "primary weapon" (weapon that is drawn at round start). * * @param id Player index. * @param csw_primary CSW_ primary to set to from CSW_P228 to CSW_P90. */ native bb_set_user_primary(id, csw_gun) /** * Returns their current primary weapon. * * @param id Player index. * @return Returns primary weapon as CSW_ constant. */ native bb_get_user_primary(id) /** * Returns current mod admin flags for the following * * @return Returns the ADMIN flags for specified level */ native bb_get_flags_build() native bb_get_flags_lock()

Usage

id
entity Entity index.
Defined in basebuilder.inc at line 218 . This documentation was automatically generated from source.