bb_zombie_class_picked

Called when a player picks his NEXT zombie class

Syntax

forward bb_zombie_class_picked(id, class) /** * Called when a player has his CURRENT class applied. (respawn) * * @param id Player index forwarding the event. * @param class Class index picked */ forward bb_zombie_class_set(id, class) /** * Called when a player pushes or pulls an entity * * @param id Player index forwarding the event. * @param entity The entity index being moved * @param pushpull Whether it's being pushed or pulled * 1 = pushing, 2 = pulling */ forward bb_block_pushpull(id, entity, pushpull) /** * Called when a player grabs an entity * Before entity successfully grabbed * * @param id Player index forwarding the event. * @param entity The entity index being grabbed */ forward bb_grab_pre(id, entity) /**

Usage

id Player index forwarding the event.
class Class index picked
Defined in basebuilder.inc at line 294 . This documentation was automatically generated from source.