AMXX-BG.INFO basebuilder.inc

basebuilder

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Functions

Name Description
bb_register_zombie_class Registers a custom class which will be added to the zombie classes menu of BB. Note: The returned zombie class ID can be later used to identify the class when calling the bb_get_user_zombie_class() natives.
zp_register_zombie_class
bb_get_class_cost Returns a zombie classes cost.
bb_get_user_zombie_class Returns a player's current zombie class ID.
zp_get_user_zombie_class
bb_get_user_next_class Returns a player's next zombie class ID (when they respawn).
zp_get_user_next_class
bb_set_user_zombie_class Sets a player's next zombie class ID (when they respawn).
zp_set_user_zombie_class
bb_is_user_zombie Returns whether a player is a zombie.
zp_get_user_zombie
bb_is_user_banned Returns whether a player is banned from building.
bb_is_build_phase Returns whether the game is still in the build phase.
bb_is_prep_phase Returns whether the game is in the preparation phase.
bb_get_build_time Returns the current build time (in seconds).
bb_set_build_time Sets the build timer to a specified number.
bb_get_user_color Returns the players current color ENUM.
bb_set_user_color Sets the build timer to a specified number.
bb_drop_user_block Drops the users entity (if he has one).
bb_get_user_block Returns the users entity..
bb_set_user_block Sets the users current moving block to the entity specified.
bb_is_locked_block Returns whether a block is locked or not.
bb_lock_block Locks specified block if applicable.
bb_unlock_block Unlocks specified block if applicable.
bb_release_zombies Releases the zombies if valid.
bb_set_user_primary Sets their "primary weapon" (weapon that is drawn at round start).
bb_get_user_primary Returns their current primary weapon.
bb_get_flags_build Returns current mod admin flags for the following
bb_get_flags_lock
bb_get_flags_buildban
bb_get_flags_swap
bb_get_flags_revive
bb_get_flags_guns
bb_get_flags_release
bb_get_flags_override