AMXX-BG.INFO basebuilder.inc

basebuilder

Browse all symbols documented inside this include file.

Forwards

Name Description
bb_round_started Sets a multiplier for a class (for use with credits add-on)
bb_prepphase_started Called when the preparation phase begins at the end of the build phase, before zombie release
bb_buildphase_started Called when the build phase begins When the round starts (logevent)
bb_zombie_class_picked Called when a player picks his NEXT zombie class
bb_zombie_class_set Called when a player has his CURRENT class applied. (respawn)
bb_block_pushpull Called when a player pushes or pulls an entity
bb_grab_pre Called when a player grabs an entity Before entity successfully grabbed
bb_grab_post Called when a player grabs an entity After the entity is grabbed
bb_drop_pre Called when a player drops an entity Before entity actually dropped
bb_drop_post Called when a player drops an entity After the entity is dropped
bb_new_color Called when a player receives a new color Only when they random or select from menu
bb_lock_pre Called when a player locks an entity Before entity actually locked
bb_lock_post Called when a player locks an entity After the entity is locked