bb_zombie_class_set
Called when a player has his CURRENT class applied. (respawn)
Syntax
forward bb_zombie_class_set(id, class) /** * Called when a player pushes or pulls an entity * * @param id Player index forwarding the event. * @param entity The entity index being moved * @param pushpull Whether it's being pushed or pulled * 1 = pushing, 2 = pulling */ forward bb_block_pushpull(id, entity, pushpull) /** * Called when a player grabs an entity * Before entity successfully grabbed * * @param id Player index forwarding the event. * @param entity The entity index being grabbed */ forward bb_grab_pre(id, entity) /** * Called when a player grabs an entity * After the entity is grabbed * * @param id Player index forwarding the event. * @param entity The entity index being grabbed */ forward bb_grab_post(id, entity)
Usage
| id | Player index forwarding the event. |
| class | Class index picked |
Defined in
basebuilder.inc
at line 302
.
This documentation was automatically generated from source.