zp_get_assassin_count

Returns number of alive assassins.

Syntax

native zp_get_assassin_count() /** * Returns the current game mode ID * * Note: For default game modes you can use, for eg. MODE_SWARM, * to check if the current round is swarm mode. * * Note: For custom game modes you must have the custom game * mode ID to detect it * * @return Current game mode ID */ native zp_get_current_mode() /** * Allows you to properly retrieve a player's model * * Note: You should use this native for retrieving a player's * current model instead of other methods * * Note: The model name which is retrieved is the model's folder * name for eg: zombie_source and is not the model's actual name. * * @param id Player index who's model is to be retrieved. * @param model String in which the model name will be copied. * @param maxlen Number of characters (of the string) to copy. */ native zp_get_user_model(id, const model[], maxlen)

Return

Assassin — count.

Defined in zombie_plague_advance.inc at line 434 . This documentation was automatically generated from source.