zp_set_user_zombie_class

Sets a player's next zombie class ID (for the next infection).

Syntax

native zp_set_user_zombie_class(id, classid) /** * Returns a player's ammo pack count. * * @param id Player index. * @return Number of ammo packs owned. */ native zp_get_user_ammo_packs(id) /** * Sets a player's ammo pack count. * * @param id Player index. * @param amount New quantity of ammo packs owned. */ native zp_set_user_ammo_packs(id, amount) /** * Returns the default maximum health of a zombie. * * Note: Takes into account first zombie's HP multiplier. * * @param id Player index. * @return Maximum amount of health points, or -1 if not a normal zombie. */ native zp_get_zombie_maxhealth(id) /** * Returns a player's custom flashlight batteries charge.

Usage

id Player index.
classid A valid zombie class ID.

Return

True — on success, false otherwise.

Defined in zombie_plague_advance.inc at line 176 . This documentation was automatically generated from source.