zp_get_user_model
Allows you to properly retrieve a player's model Note: You should use this native for retrieving a player's current model instead of other methods Note: The model name which is retrieved is the model's folder name for eg: zombie_source and is not the model's actual name.
Syntax
native zp_get_user_model(id, const model[], maxlen) /** * Properly sets the given model for the player. * * Note: You should use this native for setting a player's model * instead of other methods. * * Note: The model name which is passed should be the model's folder * name for eg: zombie_source and the folder should contain the * actual model file in it eg: zombie_source.mdl * * Note: The model you are setting should be precached in the * sub-plugin using the plugin_precache forward to prevent problems. * * Note: It is highly advised to set the models with an additional * delay during round start to prevent SVC_BAD errors/kicks. * * @param id Player index who's model needs to be set. * @param model String containing the model folder name. */ native zp_set_user_model(id, const model[]) /** * Returns an extra item's ID. * * @param name Item name to look for. * @return Internal extra item ID, or -1 if not found. */ native zp_get_extra_item_id(const name[])
Usage
| id | Player index who's model is to be retrieved. |
| model | String in which the model name will be copied. |
| maxlen | Number of characters (of the string) to copy. |
Defined in
zombie_plague_advance.inc
at line 462
.
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