draw_weapon_pickup_icon
Temporarily draws the corresponding weapon HUD icon in the middle of the right side of the screen.
Syntax
stock draw_weapon_pickup_icon(id, weaponid, bool:reliable = true) {
Usage
| id | Client index or 0 for all clients |
| weaponid | Weapon id |
| reliable | If true, the message will be sent via the reliable |
Return
0 if "id" is non-zero and the client isn't connected,
Defined in
msgstocks.inc
.
This documentation was automatically generated from source.