te_remove_all_player_attachments

Kills all temporary entity models attached to a client.

Syntax

stock te_remove_all_player_attachments(player, receiver = 0, bool:reliable = true) {

Usage

player Client index to remove the attachments from
receiver Client index that will be able to see the effect
reliable If true, the message will be sent via the reliable
Defined in msgstocks.inc . This documentation was automatically generated from source.