te_place_brush_decal

Applies a decal to a brush entity (not the world).

Syntax

stock te_place_brush_decal(position[3], texture, entity = 0, receiver = 0, bool:reliable = true) {

Usage

texture Texture index of precached decal texture name (0 - 511)
entity Entity index to apply the decal to
receiver Client index that will be able to see the effect
reliable If true, the message will be sent via the reliable

Return

0 if "receiver" is non-zero and the client isn't connected,

Defined in msgstocks.inc . This documentation was automatically generated from source.