te_place_world_decal

Applies a decal to the world brush.

Syntax

stock te_place_world_decal(position[3], texture, receiver = 0, bool:reliable = true) {

Usage

texture Texture index of precached decal texture name (0 - 511)
receiver Client index that will be able to see the decal
reliable If true, the message will be sent via the reliable

Return

0 if "receiver" is non-zero and the client isn't connected,

Defined in msgstocks.inc . This documentation was automatically generated from source.