te_create_colored_explosion
Creates a Quake colormapped (base palette) particle explosion with sound.
Syntax
stock te_create_colored_explosion(position[3], startcolor = 0, numcolors = 255, receiver = 0, bool:reliable = true) {
Usage
| startcolor | Starting color (0 - 255) |
| numcolors | Number of colors (1 - 255) |
| receiver | Client index that will be able to see the explosion |
| reliable | If true, the message will be sent via the reliable |
Return
0 if "receiver" is non-zero and the client isn't connected,
Defined in
msgstocks.inc
.
This documentation was automatically generated from source.