zp_get_spy_count

Returns number of alive spys.

Syntax

native zp_get_spy_count() /** * Returns the current game mode ID * * Note: For default game modes you can use, for eg. MODE_SWARM, * to check if the current round is swarm mode. * * Note: For custom game modes you must have the custom game * mode ID to detect it * * @return Current game mode ID */ native zp_get_current_mode() native zp_get_last_mode() // Ver o ultimo mod jogado /** * Returns an extra item's ID. * * @param name Item name to look for. * @return Internal extra item ID, or -1 if not found. */ native zp_get_extra_item_id(const name[]) /** * Returns a zombie class' ID. * * @param name Class name to look for.

Return

spy — count.

Defined in zombie_plague_special.inc at line 627 . This documentation was automatically generated from source.